I’m an innovative Senior 3D Artist with over 15 years of hands-on experience in the field. I’m proficient in industry-standard software such as Maya, Blender, Substance Painter, ZBrush, Character Creator, Unreal Engine 5, and Unity. I’ve demonstrated the ability to create captivating visual content for diverse projects, including video games, films, virtual reality experiences, and architectural visualization.\n\nI have experience working on gaming projects within VFX studios, blending gaming and cinematic elements seamlessly. I’m skilled at leveraging advanced techniques and tools to produce high-quality 3D assets, environments, and characters. I’ve led teams and projects to successful outcomes, with a keen eye for detail and a commitment to excellence. I’m equipped with broad industry knowledge and a passion for innovation, continually pushing artistic boundaries and delivering unparalleled results. Creative, imaginative, original, and refined.
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