I’m an innovative Senior 3D Artist with over 15 years of hands-on experience in the field. I’m proficient in industry-standard software such as Maya, Blender, Substance Painter, ZBrush, Character Creator, Unreal Engine 5, and Unity. I’ve demonstrated the ability to create captivating visual content for diverse projects, including video games, films, virtual reality experiences, and architectural visualization.\n\nI have experience working on gaming projects within VFX studios, blending gaming and cinematic elements seamlessly. I’m skilled at leveraging advanced techniques and tools to produce high-quality 3D assets, environments, and characters. I’ve led teams and projects to successful outcomes, with a keen eye for detail and a commitment to excellence. I’m equipped with broad industry knowledge and a passion for innovation, continually pushing artistic boundaries and delivering unparalleled results. Creative, imaginative, original, and refined.

L. Suresh Kumar

I’m an innovative Senior 3D Artist with over 15 years of hands-on experience in the field. I’m proficient in industry-standard software such as Maya, Blender, Substance Painter, ZBrush, Character Creator, Unreal Engine 5, and Unity. I’ve demonstrated the ability to create captivating visual content for diverse projects, including video games, films, virtual reality experiences, and architectural visualization.\n\nI have experience working on gaming projects within VFX studios, blending gaming and cinematic elements seamlessly. I’m skilled at leveraging advanced techniques and tools to produce high-quality 3D assets, environments, and characters. I’ve led teams and projects to successful outcomes, with a keen eye for detail and a commitment to excellence. I’m equipped with broad industry knowledge and a passion for innovation, continually pushing artistic boundaries and delivering unparalleled results. Creative, imaginative, original, and refined.

Available to hire

I’m an innovative Senior 3D Artist with over 15 years of hands-on experience in the field. I’m proficient in industry-standard software such as Maya, Blender, Substance Painter, ZBrush, Character Creator, Unreal Engine 5, and Unity. I’ve demonstrated the ability to create captivating visual content for diverse projects, including video games, films, virtual reality experiences, and architectural visualization.\n\nI have experience working on gaming projects within VFX studios, blending gaming and cinematic elements seamlessly. I’m skilled at leveraging advanced techniques and tools to produce high-quality 3D assets, environments, and characters. I’ve led teams and projects to successful outcomes, with a keen eye for detail and a commitment to excellence. I’m equipped with broad industry knowledge and a passion for innovation, continually pushing artistic boundaries and delivering unparalleled results. Creative, imaginative, original, and refined.

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Work Experience

Sr. 3D Modeler at RuseFX
March 1, 2021 - April 1, 2023
RuseFX is a Czech Republic-based VFX production studio. Created characters using new specialized software (Character Creator), assets with Maya, Unreal Engine 5, Blender and ZBrush, coordinating with departments to meet project references and specifications, delivering accurate visual elements.
Sr. 3D Modeler at Hula Infotainment Studios Pvt Ltd
December 1, 2016 - March 1, 2021
Hula Studios is a Bengaluru-based production studio specializing in high-quality 3D animation, film production and visual effects. Created 3D sets, props, and high-poly assets for feature films and games; assisted in junior artist training and mentoring; coordinated with art director to adhere to project limits.
Sr. 3D Designer at Dreamz GK Infra
June 1, 2013 - December 1, 2016
Dreamz GK Infra focused on real estate visualization. Created still 3D graphics for interiors and exteriors, produced 3D models from AutoCAD drawings, rendered visuals, and led 3D data creation and asset library organization.
Sr. 3D Designer at Freelancer
June 1, 2010 - June 1, 2013
Worked as a freelance 3D designer for diverse clients, delivering high-quality models, textures and visualizations across various projects.
3D Modeler at DQ Entertainment (International) Limited
November 1, 2006 - June 1, 2010
3D modeling and asset creation for animation, visual effects and game art in a global production environment; contributed to projects with deadlines and collaborative workflows.

Education

High School at Seventh-Day Adventist High School
January 11, 2030 - March 15, 2026
Junior College at Sarvodaya Junior College
January 11, 2030 - March 15, 2026
Diploma in Computer Application at Udaya Vidya Kendra
January 11, 2030 - March 15, 2026
Certificate Specialist in MAYA at Animaster College of Animation and Design
January 11, 2030 - March 15, 2026
Diploma in Fine Arts Painting at Pracheen Kala Kendra
January 11, 2030 - March 15, 2026
Unity game developer 3D (WIP) at Self-study / Unity
January 11, 2030 - March 15, 2026

Qualifications

Certificate Specialist in MAYA
January 11, 2030 - March 15, 2026
Diploma in Fine Arts Painting
January 11, 2030 - March 15, 2026
Unity game developer 3D (WIP)
January 11, 2030 - March 15, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet