Hi, I’m Baqir Hassan. I’m a game developer with over 3 years of experience delivering immersive gameplay for Android and iOS. I enjoy turning ideas into playable concepts, solving tricky technical challenges, and building robust code with scalable patterns and monetization strategies to keep players engaged. I’ve shipped Unity-based games including animal simulations and storytelling experiences, with a focus on accessible gameplay, friendly UX, and engaging AI. I love collaborating with teams, learning new tools, and iterating quickly to improve player retention and overall game quality.

Baqir Hassan

Hi, I’m Baqir Hassan. I’m a game developer with over 3 years of experience delivering immersive gameplay for Android and iOS. I enjoy turning ideas into playable concepts, solving tricky technical challenges, and building robust code with scalable patterns and monetization strategies to keep players engaged. I’ve shipped Unity-based games including animal simulations and storytelling experiences, with a focus on accessible gameplay, friendly UX, and engaging AI. I love collaborating with teams, learning new tools, and iterating quickly to improve player retention and overall game quality.

Available to hire

Hi, I’m Baqir Hassan. I’m a game developer with over 3 years of experience delivering immersive gameplay for Android and iOS. I enjoy turning ideas into playable concepts, solving tricky technical challenges, and building robust code with scalable patterns and monetization strategies to keep players engaged.

I’ve shipped Unity-based games including animal simulations and storytelling experiences, with a focus on accessible gameplay, friendly UX, and engaging AI. I love collaborating with teams, learning new tools, and iterating quickly to improve player retention and overall game quality.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced

Work Experience

Unity Game Play Developer at Self-Employed / Personal Projects
February 1, 2023 - July 1, 2024
Designed and implemented different game functionalities, created enemy AI, and enhanced gameplay. Prototyped monetization systems and contributed to more than six hyper-casual titles, one football simulation, and one role-playing game using Unity. Focused on user experience, level design, and debugging/performance optimization.

Education

Bachelor of Science in Computer Science at COMSATS University Islamabad
September 20, 2017 - August 20, 2021
Bachelor of Science in Computer Science at COMSATS University Islamabad
September 1, 2017 - August 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment