Hi, I'm Syed Baqir Hassan, a Unity Game Developer from Watford, United Kingdom with over 3 years of experience. I develop for Android and iOS using Unity, tackling immersive gameplay, troubleshooting, optimizing game performance, and implementing monetization systems (IAP subscriptions) while writing scalable and maintainable code.\n\nI’ve worked on Animal Simulation and Storytelling mobile games across the full life cycle of development, focusing on creating advanced enemy AI to heighten challenge and engagement at each level. I enjoy designing and implementing diverse game functionalities, brainstorming new game ideas and features, and building productivity tools. I also have hands-on experience with version control (Git) and integrating ad SDKs such as AdMob and AppLovin to boost revenue and player retention.

Syed Baqir Hassan

Hi, I'm Syed Baqir Hassan, a Unity Game Developer from Watford, United Kingdom with over 3 years of experience. I develop for Android and iOS using Unity, tackling immersive gameplay, troubleshooting, optimizing game performance, and implementing monetization systems (IAP subscriptions) while writing scalable and maintainable code.\n\nI’ve worked on Animal Simulation and Storytelling mobile games across the full life cycle of development, focusing on creating advanced enemy AI to heighten challenge and engagement at each level. I enjoy designing and implementing diverse game functionalities, brainstorming new game ideas and features, and building productivity tools. I also have hands-on experience with version control (Git) and integrating ad SDKs such as AdMob and AppLovin to boost revenue and player retention.

Available to hire

Hi, I’m Syed Baqir Hassan, a Unity Game Developer from Watford, United Kingdom with over 3 years of experience. I develop for Android and iOS using Unity, tackling immersive gameplay, troubleshooting, optimizing game performance, and implementing monetization systems (IAP subscriptions) while writing scalable and maintainable code.\n\nI’ve worked on Animal Simulation and Storytelling mobile games across the full life cycle of development, focusing on creating advanced enemy AI to heighten challenge and engagement at each level. I enjoy designing and implementing diverse game functionalities, brainstorming new game ideas and features, and building productivity tools. I also have hands-on experience with version control (Git) and integrating ad SDKs such as AdMob and AppLovin to boost revenue and player retention.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced

Work Experience

Unity 3D Game Developer
February 1, 2023 - July 1, 2024
Developed mobile games for Android and iOS using Unity, implementing immersive gameplay, debugging and performance optimization, and monetization systems (IAP subscriptions). Wrote scalable, maintainable code and collaborated on both Android and iOS platforms.
Unity Game Play Developer at Self-Employed / Personal Projects
February 1, 2023 - July 1, 2024
Designed and implemented different game functionalities, created enemy AI, and enhanced gameplay. Prototyped monetization systems and contributed to more than six hyper-casual titles, one football simulation, and one role-playing game using Unity. Focused on user experience, level design, and debugging/performance optimization.

Education

Bachelor of Science in Computer Science at COMSATS University Islamabad
September 20, 2017 - August 20, 2021
Bachelor of Science in Computer Science at COMSATS University Islamabad
September 1, 2017 - August 1, 2021
Bachelor of Science in Computer Science at COMSATS University Islamabad
September 1, 2017 - August 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment