Illustration and costume-focused artist trained in traditional and digital drawing, illustration, and production craft. Experienced creating and adapting design mockups, building scaled materials, and working quickly under deadline pressure. Performs in immersive theatrical settings and collaborates with actors and production teams, applying makeup, managing costume alterations, and creating custom pieces—including special effects prosthetics from scratch.

Makoe S. Brown

Pro

Illustration and costume-focused artist trained in traditional and digital drawing, illustration, and production craft. Experienced creating and adapting design mockups, building scaled materials, and working quickly under deadline pressure. Performs in immersive theatrical settings and collaborates with actors and production teams, applying makeup, managing costume alterations, and creating custom pieces—including special effects prosthetics from scratch.

Available to hire

Illustration and costume-focused artist trained in traditional and digital drawing, illustration, and production craft. Experienced creating and adapting design mockups, building scaled materials, and working quickly under deadline pressure.

Performs in immersive theatrical settings and collaborates with actors and production teams, applying makeup, managing costume alterations, and creating custom pieces—including special effects prosthetics from scratch.

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Language

English
Fluent
French
Intermediate

Work Experience

Prosthetics Designer & Makeup Artist (latex SFX prosthetics) at Blue Fire Theatricals
June 1, 2026 - June 30, 2026
Commissioned to design and create custom latex prosthetic pieces for the Wolf and the Witch characters from scratch. Sculpted, molded, and fabricated prosthetics to meet character and production design requirements. Applied prosthetic makeup for performances, ensuring proper fit, comfort, and durability, and collaborated with directors, performers, and production staff to achieve the desired character transformations.
Hair / Costume Support (Alterations & quick changes) at Bergen Stages
January 1, 2026 - April 30, 2026
Pulled, organized, and altered costumes for a cast of 25 performers. Assisted with costume alterations and creation of customized costume pieces for individual actors. Designed and created accessories, supported backstage costume changes (including quick changes), maintained and repaired costumes, troubleshot wardrobe issues, and sourced replacement pieces as needed during performances.
Performer / Actor (Immersive haunted attraction) at Pantophobia Haunted Hiking Trail
September 1, 2025 - November 30, 2025
Delivered high-energy, immersive performances for guests. Brought characters to life through expressive acting, improvisation, and audience engagement while adapting to different roles and settings. Worked safely in low-light, confined, and outdoor environments while wearing masks, makeup, and costumes.
Mural Artist at Fair Lawn CRC (Pride Subcommittee)
December 31, 2024 - July 23, 2025
Conceptualized and executed a large-scale mural celebrating community and inclusion. Collaborated with a team of four to ensure alignment with client feedback and vision. Managed project logistics and overcame environmental challenges to meet deadlines.
SFX Makeup Artist at Van Saun Zoo (ZooBoo - Haunted Train)
October 1, 2024 - October 31, 2024
Applied professional-level SFX makeup for up to 60 performers per event, ensuring high-quality transformations. Managed multiple actors in high-pressure environments to meet strict deadlines.
Project/Production Crew Member (Pride Subcommittee event design build) at Fair Lawn Pride Subcommittee (CRC - Fair Lawn Pride Subcommittee)
January 1, 2024 - December 31, 2024
Proposed project designs, created initial design mockups, and iterated based on feedback. Coordinated and directed a crew of four to complete the design at scale under a tight deadline.
SFX Makeup Artist at Van Saun Zoo (ZooBoo - Haunted Train)
September 30, 2023 - October 30, 2023
Applied professional-level SFX makeup for up to 60 performers per event, ensuring high-quality transformations. Managed multiple actors in high-pressure environments to meet strict deadlines.
Makeup Artist (immersive haunt performer) at Van Saun Zoo (ZooBoo)
January 1, 2023 - January 1, 2026
Provided makeup for up to 30 people per shift. Collaborated with actors in a fast-paced, short-deadline environment with quick turnaround.
Freelance Illustrator at Funshark INC.
May 1, 2020 - August 30, 2020
Co-developed branding assets, including logo design, ensuring consistency across platforms. Designed character concepts for game bosses and enemies, focusing on unique silhouettes and expressive features. Created user interface elements and custom icons that enhanced the game's aesthetic. Collaborated with developers to integrate visual assets into mobile prototypes.

Education

Bachelor of Fine Arts in Illustration at Moore College of Art & Design
August 15, 2024 - May 10, 2025
Bachelor of Fine Arts in Illustration at University of the Arts (UArts)
August 20, 2021 - June 7, 2024
BFA in Illustration at Moore College of Art & Design
January 1, 2024 - January 1, 2025
Candidate for BFA in Illustration at University of the Arts (UArts)
January 1, 2021 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Non-Profit Organization, Education, Retail
    Snake Surrealism Commission

    In early January, I was commissioned for a large custom piece. The whole thing was a giant 20x30 board that took about a month to complete. I started talking with the client to see what they wanted and did multiple different drafts before we finally decided on the best option. Both the client and I were very happy with the end result.

    Into the Woods Wolf Prostetics

    I created a two-piece latex wolf mask from scratch for this production of “Into the Woods”. I sculpted the base of the wolf mask’s upper and lower jaws so that they would fit together and actually simulate the movement of the wolf’s jaw, rather than just having a one-piece face mask that would just sit statically on the actor’s face.

    Check out my photo of the project at

    Hit 'N' Run Donut Mockup Box
    This is a mockup for a donut shop concept I created for my comic, Miss. It shows two of the three main logos I designed—I wanted to keep the branding consistent while making sure the shop fit into the comic’s existing color scheme. I also used this design as a bit of foreshadowing for some of the larger themes in the story. branding webdesigner illustrator designer logo graphicdesigner
    Miss
    This is the first teaser issue of my comic series "Miss." Synopsis: In a far-future society ruled by capitalism and the iron fist of corporations, past elections have long been replaced. Power is now won through the fulfillment of promises to the people.  Six major corporations compete for power, aiming to take it by any means necessary. On the surface, everything seems perfect, but what happens behind the scenes is anything but. "The Agency", once known as the largest ride-share competitor in NYC, was known for taking over the iconic wall of yellow that dominated the city by releasing their signature purple vehicles. These cars were controlled by a fleet of robots, and the rides were completely customizable, which led to some... characters getting away with some less-than-savory behavior.  In the grand scheme of things, this was just a blip on their radar. Their active workforce was depleting at a drastic rate, and the highly advanced cars that put them on the map were now shutting down. The maintenance of keeping the robots and vehicles in working order was becoming too much of a strain on their resources. In addition to these ever-growing maintenance issues, the lawsuits from families damaged by individuals using their cars were becoming too numerous. As a result, the agency was on the brink of bankruptcy. That was until they realised the solution was the problem itself. People. illustrator graphicdesigner writer inker colourist pdf photoshop indesign illustration ink
    Kandy Kracken Beer Label
    This beer label was created for a local brewery’s holiday contest. I wanted to keep a partially nautical theme, inspired by some of their past labels, while giving it a festive twist. As a play on the candy cane, I designed a red Kraken battling a sperm whale to bring in both the holiday and nautical elements. graphicdesigner illustrator designer