I am a student game developer focusing on Game Design and SFX, with the ability to work with 2D art, simple animation, and writing. I also code to implement my own work when needed.
I am looking for a role that lets me be creative and have fun making games, while growing in multiple areas of the field and I am currently learning VFX.
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Jackpot Jerk was game made in 48h for a game jam. I worked as a Sound Effects Designer, Designer and helper our programmer work with the Unity engine.
Paraplegic Trash Man was game made in 48h for a game jam. I worked as a Sound Effects Designer and Level Designer.
Lucky Me is a short text twine game made for a university project that I made as a solo developer.
Soviet Swole is a game I worked as a Project Manager, Team leader, Lead Game Designer, Sound Effects Designer, Narrative Designer and Assistant Artist. It was made in one semester for a university project.
Black Sight is a game I worked as a Project Manager, Team leader, Lead Game Designer, Sound Effects Designer and Assistant Artist. It was made in two semesters for a university project.
A sound redesign I did for Jam Super in the game Guilty Gear Strive
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