I'm Tan Do, a Game Developer based in Charlotte, North Carolina, with 4+ years of experience crafting engaging gameplay systems for published titles. I served as a key contributor in DLC development from concept to launch, expanding the core game with new levels, skills, and mechanics, and I thrive in collaborative, fast-paced environments. I enjoy turning player feedback into polished experiences, delivering timely patches, and improving documentation to ensure consistent standards. My toolkit includes Unity, Unreal Engine 5, PlayFab, AWS, Azure, and languages like C#, C++, and Java. I'm equally comfortable planning design systems, debugging issues, and crafting a maintainable codebase.

Tan Do

I'm Tan Do, a Game Developer based in Charlotte, North Carolina, with 4+ years of experience crafting engaging gameplay systems for published titles. I served as a key contributor in DLC development from concept to launch, expanding the core game with new levels, skills, and mechanics, and I thrive in collaborative, fast-paced environments. I enjoy turning player feedback into polished experiences, delivering timely patches, and improving documentation to ensure consistent standards. My toolkit includes Unity, Unreal Engine 5, PlayFab, AWS, Azure, and languages like C#, C++, and Java. I'm equally comfortable planning design systems, debugging issues, and crafting a maintainable codebase.

Available to hire

I’m Tan Do, a Game Developer based in Charlotte, North Carolina, with 4+ years of experience crafting engaging gameplay systems for published titles. I served as a key contributor in DLC development from concept to launch, expanding the core game with new levels, skills, and mechanics, and I thrive in collaborative, fast-paced environments.

I enjoy turning player feedback into polished experiences, delivering timely patches, and improving documentation to ensure consistent standards. My toolkit includes Unity, Unreal Engine 5, PlayFab, AWS, Azure, and languages like C#, C++, and Java. I’m equally comfortable planning design systems, debugging issues, and crafting a maintainable codebase.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Game Developer at Maiden Gaming Inc.
December 1, 2024 - October 21, 2025
Worked on all aspects of game development for a live-service single-player game released on Steam with multiple DLC expansions. Significantly improved player reviews with captivating new gameplay mechanics and DLC content. Addressed player feedback, troubleshooted issues, and released timely patches within 2 months. Improved technical documentation and ensured knowledge transfer with consistent standards.
Freelancer at Upwork
May 1, 2015 - Present
Contributed product delivery from 0% to 100% in ~5 months, resulting in a completed product ready to be released. Collaborated with game development teams to optimize game mechanics and enhance user experience, boosting player retention. Reworked games to provide better gameplay and improved graphics, delivering patches and updates on schedule and documenting systems for knowledge transfer and maintainable code.

Education

Bachelor of Science - BS in Computer Science at University of North Carolina at Charlotte
January 1, 2015 - December 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education