I’m Tarun, a seasoned game developer with 15+ years building virtual sports, betting, and immersive experiences across 2D/3D engines. I’ve led end-to-end development, architected scalable pipelines, and shipped with Unreal Engine, Unity, and pixel Streaming workflows. I enjoy turning ambitious ideas into robust, real-time systems and mentoring teams to reach bold creative and technical goals. I’m currently pursuing a Master’s in Computer Vision & Deep Learning and am eager to explore challenging opportunities in sports tech, gaming, or betting innovation. I’m open to remote or hybrid roles and excited to collaborate with teams that push the boundaries of interactive entertainment and AI-powered experiences.

Tarun Luthra

I’m Tarun, a seasoned game developer with 15+ years building virtual sports, betting, and immersive experiences across 2D/3D engines. I’ve led end-to-end development, architected scalable pipelines, and shipped with Unreal Engine, Unity, and pixel Streaming workflows. I enjoy turning ambitious ideas into robust, real-time systems and mentoring teams to reach bold creative and technical goals. I’m currently pursuing a Master’s in Computer Vision & Deep Learning and am eager to explore challenging opportunities in sports tech, gaming, or betting innovation. I’m open to remote or hybrid roles and excited to collaborate with teams that push the boundaries of interactive entertainment and AI-powered experiences.

Available to hire

I’m Tarun, a seasoned game developer with 15+ years building virtual sports, betting, and immersive experiences across 2D/3D engines. I’ve led end-to-end development, architected scalable pipelines, and shipped with Unreal Engine, Unity, and pixel Streaming workflows. I enjoy turning ambitious ideas into robust, real-time systems and mentoring teams to reach bold creative and technical goals.

I’m currently pursuing a Master’s in Computer Vision & Deep Learning and am eager to explore challenging opportunities in sports tech, gaming, or betting innovation. I’m open to remote or hybrid roles and excited to collaborate with teams that push the boundaries of interactive entertainment and AI-powered experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent

Work Experience

Senior Game Developer at Pragmatic Play India Pvt. Ltd.
March 1, 2021 - Present
Senior Game Developer with over 15 years of experience in 3D/2D game development, leading Unreal Engine (UE4/UE5) projects and building AI-driven animation pipelines. Responsible for real-time data integration, GLI compliance, and delivering virtual sports simulations.
Game Architect (Own Startup) at Game Bulls Pvt. Ltd.
April 1, 2020 - March 1, 2021
Co-founded and served as Game Architect, designing end-to-end architectures for Unreal/Unity titles, integrating real-time data and API-driven sports logic for betting environments.
Game Architect at Superlative Gaming
September 1, 2019 - April 1, 2020
As Game Architect, led Unreal Engine projects, defined gameplay systems, and oversaw performance optimization.
Technical Manager (Own Startup) at White Bears Studio
January 1, 2015 - August 1, 2019
Technical Manager and founder overseeing development pipelines, mentoring teams, and delivering multiple mobile/PC games.
Game Developer at Pocket App Ltd
March 1, 2013 - December 1, 2014
Developed games across platforms, implemented gameplay mechanics, optimizations, and porting.
Game Developer at Freelance
August 1, 2012 - February 1, 2013
Contract game development across multiple clients; delivered prototypes and production-ready features.
Game Developer (Freelance) at Freelance
August 1, 2012 - February 1, 2013
Freelance game developer delivering client projects on tight deadlines.
Flash Artist at Acvathaa Inc.
October 1, 2011 - July 1, 2012
Created 2D animation assets, character rigs, and visual effects for Flash-based projects.
Flash Game Artist at Acvathaa Inc.
October 1, 2011 - July 1, 2012
Flash game artist creating asset art and animations for browser-based titles.
Flash Developer at Red Chilly Media
April 1, 2011 - September 1, 2011
Developed Flash games, artwork, and interactive content.
Technical Instructor at Frameboxx Animation and Visual Effects Pvt Ltd
April 1, 2010 - March 1, 2011
Technical instructor teaching game development, animation, and visual effects.

Education

Master's in Computer Vision & Deep Learning at OpenCV University
January 11, 2030 - April 8, 2026
BCA at IGNOU Multimedia Training – Frameboxx, New Delhi
January 11, 2030 - April 8, 2026
Master’s in Computer Vision & Deep Learning at OpenCV University
January 11, 2030 - April 8, 2026
BCA at IGNOU Multimedia Training – Frameboxx, New Delhi
January 11, 2030 - April 8, 2026

Qualifications

Multimedia Training
January 11, 2030 - April 8, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment