I am a game designer and narrative designer specializing in immersive experiences built through gameplay and investigation mechanics. Since January 2024 I have been a freelance remote designer delivering immersive game experiences, designing and facilitating live role-playing games for around 100 players, and creating progression systems for kit-based investigations with clue-writing. I also consult on projects such as the Séance of Blake Manor by Spooky Doorways and collaborate with Creative Directors (ADN, HiQub, Unreal) to align narratives with gameplay. I continuously refine game loops using player feedback.
In addition to design, I’m an author with eight published novels since 2016, including Crime winners in 2020 and 2022. I’ve spoken as a guest lecturer on narrative design for the 3D Animation Master’s program at YNOV. My background includes HR and Change Management roles at SYMRISE and TotalEnergies Paris, where I developed project management and cross-functional collaboration skills and led workshops. I’m bilingual in English and French, available immediately, and actively pursuing ongoing training in immersive design.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Experience Level
Hire a Game Designer
We have the best game designer experts on Twine. Hire a game designer in Paris today.