Ted is a composer and music producer whose work combines the emotional depth of orchestral composition with the creative edge of electronic sound design. His musical journey began early, performing in his school orchestra and achieving Trinity Grade 6 in drums by age 14. After studying electronic music production at Exeter College—where he graduated with Distinction—Ted went on to specialise in Music and Sound for Film and Television at dBs Institute in Bristol. With a strong foundation in both classical and contemporary production techniques, Ted’s music is rooted in storytelling. His orchestral work often centres around rich harmonies, evocative melodies, and dynamic textures that heighten emotional impact. At the same time, he incorporates electronic elements—such as ambient layers, rhythmic pulses, and detailed soundscapes—to create hybrid scores that feel modern and immersive. A core part of Ted’s creative approach is worldizing—not in the traditional acoustic sense, but through musical world-building. Whether scoring a real location, a fictional landscape, or an abstract emotional space, he excels at crafting themes and sonic environments that bring worlds to life. This makes his music particularly well-suited to film, television, and games, where a strong sense of place and atmosphere is vital to the narrative experience. Ted has scored two short films and a game, always with a focus on enhancing story and emotion through sound. Beyond his screen work, he produces ambient music and is an active drum and bass artist with songs signed to respected labels, showcasing his versatility and passion for sound across genres. From sweeping orchestral cues to finely tuned electronic textures, Ted brings a cinematic perspective and a deep sensitivity to every project he undertakes.

Ted Benson

Ted is a composer and music producer whose work combines the emotional depth of orchestral composition with the creative edge of electronic sound design. His musical journey began early, performing in his school orchestra and achieving Trinity Grade 6 in drums by age 14. After studying electronic music production at Exeter College—where he graduated with Distinction—Ted went on to specialise in Music and Sound for Film and Television at dBs Institute in Bristol. With a strong foundation in both classical and contemporary production techniques, Ted’s music is rooted in storytelling. His orchestral work often centres around rich harmonies, evocative melodies, and dynamic textures that heighten emotional impact. At the same time, he incorporates electronic elements—such as ambient layers, rhythmic pulses, and detailed soundscapes—to create hybrid scores that feel modern and immersive. A core part of Ted’s creative approach is worldizing—not in the traditional acoustic sense, but through musical world-building. Whether scoring a real location, a fictional landscape, or an abstract emotional space, he excels at crafting themes and sonic environments that bring worlds to life. This makes his music particularly well-suited to film, television, and games, where a strong sense of place and atmosphere is vital to the narrative experience. Ted has scored two short films and a game, always with a focus on enhancing story and emotion through sound. Beyond his screen work, he produces ambient music and is an active drum and bass artist with songs signed to respected labels, showcasing his versatility and passion for sound across genres. From sweeping orchestral cues to finely tuned electronic textures, Ted brings a cinematic perspective and a deep sensitivity to every project he undertakes.

Available to hire

Ted is a composer and music producer whose work combines the emotional depth of orchestral composition with the creative edge of electronic sound design. His musical journey began early, performing in his school orchestra and achieving Trinity Grade 6 in drums by age 14. After studying electronic music production at Exeter College—where he graduated with Distinction—Ted went on to specialise in Music and Sound for Film and Television at dBs Institute in Bristol.

With a strong foundation in both classical and contemporary production techniques, Ted’s music is rooted in storytelling. His orchestral work often centres around rich harmonies, evocative melodies, and dynamic textures that heighten emotional impact. At the same time, he incorporates electronic elements—such as ambient layers, rhythmic pulses, and detailed soundscapes—to create hybrid scores that feel modern and immersive.

A core part of Ted’s creative approach is worldizing—not in the traditional acoustic sense, but through musical world-building. Whether scoring a real location, a fictional landscape, or an abstract emotional space, he excels at crafting themes and sonic environments that bring worlds to life. This makes his music particularly well-suited to film, television, and games, where a strong sense of place and atmosphere is vital to the narrative experience.

Ted has scored two short films and a game, always with a focus on enhancing story and emotion through sound. Beyond his screen work, he produces ambient music and is an active drum and bass artist with songs signed to respected labels, showcasing his versatility and passion for sound across genres.

From sweeping orchestral cues to finely tuned electronic textures, Ted brings a cinematic perspective and a deep sensitivity to every project he undertakes.

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Experience Level

Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Kitchen Porter at The Pig at Combe Hotel, Gittisham
June 1, 2020 - September 1, 2021
Learned basic hospitality skills, teamwork and leadership; developed a strong work ethic in a high-intensity environment, with a focus on consistency and reliability.
Chef De Rang at The Pig at Combe Hotel, Gittisham
September 1, 2021 - September 1, 2024
Progressed from washing up to running plates and floor service; gained knowledge of food, wine, bar service and the art of delivering high standards of hospitality.
Film Composer at Freelance, Bristol
June 1, 2025 - September 1, 2025
Wrote an original score for a short film; learned professional communication and delivered a polished, professional product.
Game Composer at Freelance, Bristol
October 1, 2025 - Present
Currently writing an original score for the game Bad Smith; continuing development of industry skills and professional delivery.

Education

GCSEs (Mathematics, Physics, Biology, Chemistry, Music, History, PE, RPE) at The King's School, Ottery St Mary, Devon
January 11, 2030 - May 3, 2026
A-Levels in History and Media Studies (Grade B) at Exeter College, Exeter, Devon
January 11, 2030 - May 3, 2026
Level 3 BTEC in Music (Distinction) at Exeter College, Exeter, Devon
January 11, 2030 - May 3, 2026
Music and Sound for Film and TV program (Second year) at DBS University, Bristol
January 11, 2030 - May 3, 2026

Qualifications

Electronic Music Production
April 17, 2026 - April 17, 2026
GCSEs
January 11, 2030 - May 3, 2026
A-Levels in History and Media Studies (Grade B)
January 11, 2030 - May 3, 2026
Level 3 BTEC in Music (Distinction)
January 11, 2030 - May 3, 2026
Music and Sound for Film and TV – Degree program (Second year)
January 11, 2030 - May 3, 2026

Industry Experience

Media & Entertainment, Travel & Hospitality, Professional Services
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