I’m a London-based actor, voice artist, composer, and producer working across film, TV, theatre, games, and commercial projects. My work sits at the intersection of storytelling and sound — whether that’s performing on screen, crafting a score, or building a track from the ground up. As a composer and producer, I’ve created music for major clients including Adidas, ITV, Oreo and Ubisoft, with credits spanning theatre (including The Great Gatsby in the West End), TV, and BAFTA-winning game projects such as Sackboy: A Big Adventure. I specialise in writing to brief, delivering high-quality work quickly across a wide range of styles — from orchestral and cinematic to pop, soul, jazz and hip hop. Alongside this, I work as an actor and voice artist, bringing a strong musicality and instinct for rhythm, tone, and storytelling into every performance. I’m comfortable across a range of vocal styles — from natural, conversational reads to more stylised, character-driven or authoritative deliveries. I’m used to fast turnarounds, collaborative processes, and translating creative ideas into finished work that connects with an audience. Whether you need a voiceover, original music, songwriting, or a full production, I bring both creative instinct and professional reliability to every project.

Tendai Humphrey Sitima

I’m a London-based actor, voice artist, composer, and producer working across film, TV, theatre, games, and commercial projects. My work sits at the intersection of storytelling and sound — whether that’s performing on screen, crafting a score, or building a track from the ground up. As a composer and producer, I’ve created music for major clients including Adidas, ITV, Oreo and Ubisoft, with credits spanning theatre (including The Great Gatsby in the West End), TV, and BAFTA-winning game projects such as Sackboy: A Big Adventure. I specialise in writing to brief, delivering high-quality work quickly across a wide range of styles — from orchestral and cinematic to pop, soul, jazz and hip hop. Alongside this, I work as an actor and voice artist, bringing a strong musicality and instinct for rhythm, tone, and storytelling into every performance. I’m comfortable across a range of vocal styles — from natural, conversational reads to more stylised, character-driven or authoritative deliveries. I’m used to fast turnarounds, collaborative processes, and translating creative ideas into finished work that connects with an audience. Whether you need a voiceover, original music, songwriting, or a full production, I bring both creative instinct and professional reliability to every project.

Available to hire

I’m a London-based actor, voice artist, composer, and producer working across film, TV, theatre, games, and commercial projects. My work sits at the intersection of storytelling and sound — whether that’s performing on screen, crafting a score, or building a track from the ground up.

As a composer and producer, I’ve created music for major clients including Adidas, ITV, Oreo and Ubisoft, with credits spanning theatre (including The Great Gatsby in the West End), TV, and BAFTA-winning game projects such as Sackboy: A Big Adventure. I specialise in writing to brief, delivering high-quality work quickly across a wide range of styles — from orchestral and cinematic to pop, soul, jazz and hip hop.

Alongside this, I work as an actor and voice artist, bringing a strong musicality and instinct for rhythm, tone, and storytelling into every performance. I’m comfortable across a range of vocal styles — from natural, conversational reads to more stylised, character-driven or authoritative deliveries.

I’m used to fast turnarounds, collaborative processes, and translating creative ideas into finished work that connects with an audience. Whether you need a voiceover, original music, songwriting, or a full production, I bring both creative instinct and professional reliability to every project.

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Work Experience

Music Arranger : Sackboy a big adventure at Sony Interactive Entertainment
May 1, 2026 - Present
Vocal production, Assistant composition, Musical direction, Session singing
Music Composer at Ubisoft, Friday music
August 23, 2025 - Present
Composer, Producer, Songwriter and Singer for Anno 117 Pax Romana trailer. Nominated for Original Composition > Video Game Trailer 2026 Music+Sound Awards.
Music Arranger : Sackboy a big adventure at Sony Interactive Entertainment
May 1, 2026 - Present
Part of the BAFTA award winning team. Provided vocal arrangements, demos, musical direction, choir direction
Music Composer - Immersive Great Gatsby at Immersive Everywhere
May 1, 2026 - Present
Composer, producer, arranger, and musical direction, Great Gatsby immersive theatre show. Longest running immersive show on the west end, also toured internationally and off Broadway
Composer at Bandlab
May 1, 2026 - Present
Composer and Producer for Bandlab Creating producer packs for their in house libraries. Made several artists packs in multiple genres
Music composer at TV and Film
May 1, 2026 - Present
Several years experience writing music for multiple high profile clients including Saatchi, IBS six nations, Addidas, BBC

Education

Foundation at Royal Academy Of Dramatic Art
May 1, 2015 - May 5, 2017
Nomination Best Original Composition in a Video Game Trailer / Promo at Music and Sound Awards
May 9, 2025 - May 1, 2026

Qualifications

Offies (Off west End Awards) Best sound and Music Winner
March 31, 2026 - May 1, 2026
Best sound and Music For work on Brixton Calling (theatre) Southwark Playhouse
Fringe theatre awards - Best musical contribution - nominee
May 1, 2026 - May 1, 2026
Music + Sound Award 2025 - Winner
May 1, 2026 - May 1, 2026
Anno Trailer

Industry Experience

Media & Entertainment