I am a passionate 3D animator who loves storytelling through character motion and expressive design. I continually push for creative and technical excellence, drawing on a broad background in film, games, and education to craft engaging visuals. Beyond my own projects, I enjoy collaborating with teams, sharing knowledge, and mentoring others. My experience spans studios, freelance work, and lecturing, all of which have sharpened my ability to adapt, communicate, and deliver polished work on tight timelines.

Tessa Comrie

I am a passionate 3D animator who loves storytelling through character motion and expressive design. I continually push for creative and technical excellence, drawing on a broad background in film, games, and education to craft engaging visuals. Beyond my own projects, I enjoy collaborating with teams, sharing knowledge, and mentoring others. My experience spans studios, freelance work, and lecturing, all of which have sharpened my ability to adapt, communicate, and deliver polished work on tight timelines.

Available to hire

I am a passionate 3D animator who loves storytelling through character motion and expressive design. I continually push for creative and technical excellence, drawing on a broad background in film, games, and education to craft engaging visuals.

Beyond my own projects, I enjoy collaborating with teams, sharing knowledge, and mentoring others. My experience spans studios, freelance work, and lecturing, all of which have sharpened my ability to adapt, communicate, and deliver polished work on tight timelines.

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Language

English
Advanced

Work Experience

3D Animator (Games) at Balisti Studio
April 1, 2024 - Present
Creating character animation for games in a competitive, evolving industry. Work samples available on request.
3D Surfacing Artist at Sunrise Studio
October 1, 2023 - March 1, 2024
Surfacing on characters and props, contributing to the look development and texture pipeline.
Lecturer (Game Design and Digital Design) at Vega
February 1, 2020 - April 1, 2023
Game Design and Digital Design lecturer; also handled freelance 3D animation projects.
3D Animator, Texture Artist and 3D Generalist (Games) at Derivco
January 1, 2013 - December 31, 2019
Character animation, creature texturing, and generalist duties including modelling and editing.
Character Animator and Texture Artist at Triggerfish
October 1, 2009 - September 30, 2012
Character animation and texture work on Zambezia and Khumba; gained experience under tight deadlines and budgets.
3D Generalist (Contract / Freelance) at Various (Masters, Savant, Foghound Studios)
April 1, 2009 - September 30, 2009
Freelance 3D generalist work across advertising and corporate projects.
3D Modeller, Texturing, Rigging, and Animation on Liewe Heksie at Anamazing Workshop
January 1, 2008 - December 31, 2009
Modelling, texturing, rigging, and animation for series Liewe Heksie.
3D Generalist at IX Media
January 1, 2006 - March 31, 2008
Generalist work in advertising and corporate projects.

Education

Bachelor of Fine Art with Distinction in Studio Practice at Rhodes University
January 11, 2030 - January 1, 2005

Qualifications

Advanced body mechanics
January 1, 2017 - April 9, 2026
Body Acting
January 1, 2014 - April 9, 2026
Gobelin 5-day animation course
October 1, 2013 - April 9, 2026
UNESCO short animation course
January 1, 2005 - April 9, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet