8+ years as a professional artist and game developer, with portfolio as an artist, designer, and in-engine developer for well known games such as "Dome Keeper" and "KYORA", published by Chucklefish Games. I'm very passionate about bringing great game visions to life and putting my soul into the things I create.

Davis Hill

8+ years as a professional artist and game developer, with portfolio as an artist, designer, and in-engine developer for well known games such as "Dome Keeper" and "KYORA", published by Chucklefish Games. I'm very passionate about bringing great game visions to life and putting my soul into the things I create.

Available to hire

8+ years as a professional artist and game developer, with portfolio as an artist, designer, and in-engine developer for well known games such as “Dome Keeper” and “KYORA”, published by Chucklefish Games.
I’m very passionate about bringing great game visions to life and putting my soul into the things I create.

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Work Experience

Video Game Artist Remote at Pugstorm
December 1, 2023 - October 1, 2025
Designed pixel art sprites, environments, animations, and visual effects for the project 'KYORA'. Participated in QA/bug testing, organized project files, assisted with basic C# scripting, and implemented assets in Unity. Maintained regular communication with team members to coordinate tasks and align creative direction.
Pixel Artist Remote at Self-Employed (Freelance Pixel Artist Remote)
January 1, 2018 - November 1, 2023
Produced pixel art and animations for video games, music videos, and album covers, delivering high-quality visual content under tight deadlines. Managed online presence via social media platforms to promote artwork and engage audiences, applying data-driven strategies to grow visibility.
Video Game Background Artist Remote at Bipin Bits
February 1, 2022 - January 1, 2023
Collaborated with the art team to design detailed background illustrations for the project “Dome Keeper,” ensuring visual cohesion across scenes. Contributed to project progress through quick design concepting, task support, and applying team feedback.
Videogame Artist at Pugstorm
December 1, 2023 - October 1, 2025
Designed pixel art sprites, environments, animations, and visual effects for the project 'KYORA'. Participated in QA/bug testing, organized project files, assisted with basic C# scripting, and implemented assets in Unity. Maintained regular communication with team members to coordinate tasks and align creative direction.
Freelance Pixel Artist at Self-Employed
January 1, 2018 - November 1, 2023
Produced pixel art and animations for video games, music videos, and album covers, delivering high-quality visuals under tight deadlines. Managed online presence via social media platforms to promote artwork and engage audiences, applying data-driven strategies to grow visibility.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet