I am a sound designer, composer and audio specialist from Philadelphia. When it comes to audio, I have experience in just about every field; from being the lead sound designer on multiple shipped video games, to enhancing the sonic world of films through audio, to working alongside labels to craft full instrumental albums. Having worked in various aspects of audio creation for the past 8+ years, my varied skill set has helped me create professional-level audio for a litany of projects. My knowledge of all things audio will help deliver high-quality audio for your project that I'm sure we will both be proud of. _Website not available. Sign in: https://www.twine.net/signup_ Sound Design Reel: _Website not available. Sign in: https://www.twine.net/signup_ Composer Reel: _Website not available. Sign in: https://www.twine.net/signup_

Jake Coyle

I am a sound designer, composer and audio specialist from Philadelphia. When it comes to audio, I have experience in just about every field; from being the lead sound designer on multiple shipped video games, to enhancing the sonic world of films through audio, to working alongside labels to craft full instrumental albums. Having worked in various aspects of audio creation for the past 8+ years, my varied skill set has helped me create professional-level audio for a litany of projects. My knowledge of all things audio will help deliver high-quality audio for your project that I'm sure we will both be proud of. _Website not available. Sign in: https://www.twine.net/signup_ Sound Design Reel: _Website not available. Sign in: https://www.twine.net/signup_ Composer Reel: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a sound designer, composer and audio specialist from Philadelphia.

When it comes to audio, I have experience in just about every field; from being the lead sound designer on multiple shipped video games, to enhancing the sonic world of films through audio, to working alongside labels to craft full instrumental albums.

Having worked in various aspects of audio creation for the past 8+ years, my varied skill set has helped me create professional-level audio for a litany of projects. My knowledge of all things audio will help deliver high-quality audio for your project that I’m sure we will both be proud of.

Website not available. Sign in: https://www.twine.net/signup

Sound Design Reel:
Website not available. Sign in: https://www.twine.net/signup
Composer Reel:
Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Certificate in Advanced Music Production at Berklee Online
January 1, 2020 - September 6, 2020

Qualifications

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Industry Experience

Gaming
    paper AGS - American Gaming Systems

    Tasked with creating immersive and fitting sound design for a variety of games.

    paper Chenneth Weeraratne Films

    Scored a short student film about a man dealing with his deteriorating mental health, titled ‘May’.

    paper Mike Klubnika Games

    Composed chilling and eerie original soundtracks for multiple projects.
    Projects: Tartarus Engine [Unsorted Horror] (Aug. 2023) Concrete Tremor (Jan. 2023) The Other Side (June 2022)

    paper Azael Bueno Films - "The Overlook"

    Contracted to compose the uneasy score of the indie thriller, ‘The Overlook’.

    paper Vincent D’Alessandro Films - "Bottom Feeders"

    Contracted to clean audio and add sound design to an indie film and its trailer titled ‘Bottom Feeders’, directed by Vincent D’Alessandro.

    paper Aquatic Group Graphics

    Contracted to produce the music for an educational animation and its trailer.

    paper Inner Ocean Records

    Contributed music to eight projects on the label, ranging from hip-hop instrumentals to ambient soundscapes.

    Projects: Futures Vol.7 (June 2021) The Quiet Respite (April 2021) Gradients (May 2021) First Wave (September 2020) Futures Vol. 6 (April 2019) Bless Vol 2. (July 2018) Futures Vol. 5 (March 2018) Futures Vol. 4 (October 2017)

    paper Quite Good Game Studio

    Shaped the world of various video games by the use of reactive sound design and music composition.

    Projects: Wizardfall (April 2022) Crazy Cauldron (Oct. 2021) Swing Shroom (April 2021)

    paper Komorebi Audio

    Composed over 200+ unique sounds, including layered melodic compositions and rich drum loops for the UK based ‘Komorebi Audio’.

    Projects: Vivid Beats and Occult Electronics (Dec. 2022)

    paper Dead Unicorn - Multiple Projects

    Composed original soundtracks and created immersive sound design for six projects, including gameplay trailers.

    Projects: Blood Running (Oct. 2024) Return (May 2023) Garden Defender (March 2022) Revolver (Oct. 2021) Super Alien Abduction (Aug. 2021) Neon Nightmare (June 2021)

    paper Patch Banks

    Created / designed the sound of sample packs for the sample library website ‘Patch Banks’.
    Projects: Celestial Spaces (Aug. 2023) Melodic Mirage (Feb. 2023) Nu-Fi Beats Vol. 1 - 6 (July 2022-Jan. 2023)

    paper Pidwin

    Crafted compelling sound design for the online casinos Runestake and RBXGold.