- 3D Designer
- 3D Modeler
- Concept Artist
Eije Thiwang
- Malmo, Sweden
- 7 projects
I am a creative graphics artist with extensive experience in various fields, particularly focusing on concept art, 2D animation, and 3D modeling. My goal is to create visually engaging and meaningful designs.
About
I am a creative graphics artist with extensive experience in various fields, particularly focusing on concept art, 2D animation, and 3D modeling. My goal is to create visually engaging and meaningful designs. I enjoy collaborating with others and bringing ideas to life through innovative visuals and animations.
- Joined September 2025
Skills· 21
Languages
- SwedishFluent
- EnglishFluent
- GermanIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
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Projects · 7
A game made in 2 days for the 2023 GMTK Game Jam following the theme “Roles Reversed”.
[Who Forgot the Guns?](https://www.twine.net/signin
- 2D Animator
- Art Director
- Artist
- +2
A game made in 2 days for the 2023 GMTK Game Jam following the theme “Roles Reversed”.
[Who Forgot the Guns?](https://www.twine.net/signin
- 2D Animator
- Art Director
- Artist
- +2
A game made in 2 days for the 2025 GMTK Game Jam following the theme “Loop”.
[Meeblets!](https://www.twine.net/signin
- 2D Animator
- Animator
- Art Director
- +2
A game made in 4 days for the 2023 Tavern Game Jam following the theme “Failure means Progress”.
[Redeparture](https://www.twine.net/signin
- 2D Animator
- Art Director
- Character Designer
- +2
A game made in 2 days for the 2024 GMTK Game Jam following the theme “Built to Scale”.
[Backpacking!](https://www.twine.net/signin
- 2D Animator
- Artist
A game made in 5 days for the 2025 Bigmode Game Jam following the theme “Power”.
[Rakaranka!](https://www.twine.net/signin
- 2D Animator
- 3D Modeler
- Art Director
- +2
Work experience· 17 roles
Winner in the Best Concept Art category for 2024, recognizing excellence in concept art and visual storytelling.
Thesis work focusing on concept art and 2D animation; produced sprites for characters and terrain and contributed to the overall art direction.
2D animation and sprite work for characters and terrain for the game 'Fishy Business' and other projects. Responsibilities included implementing animation cycles, maintaining sprite sheets, and ensuring consistency with the art direction.
Education· 6
Certifications and awards
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