Fine Arts graduate with 5 years of experience in 3D asset optimization. Specializing in the integration of 3D scans and photogrammetry for web and VR projects, I combine creativity and advanced techniques to maximize visual impact and technical efficiency. I am driven by continuous improvement and leading high-performing artistic teams.

Thomas Bataille

Fine Arts graduate with 5 years of experience in 3D asset optimization. Specializing in the integration of 3D scans and photogrammetry for web and VR projects, I combine creativity and advanced techniques to maximize visual impact and technical efficiency. I am driven by continuous improvement and leading high-performing artistic teams.

Available to hire

Fine Arts graduate with 5 years of experience in 3D asset optimization.
Specializing in the integration of 3D scans and photogrammetry for web
and VR projects, I combine creativity and advanced techniques to
maximize visual impact and technical efficiency. I am driven by
continuous improvement and leading high-performing artistic teams.

See more

Language

French
Fluent
English
Fluent
Greek, Modern
Beginner

Work Experience

Lead 3D Artist at Outsight
June 20, 2022 - Present
Created and maintained the 3D environment pipeline from point clouds, CAD plans, and geospatial data; produced hundreds of digital twins and assets; optimized pipeline with Unity Asset Manager; supervised new recruits and optimized team processes; supported sales with demos and crowd simulations.
Lead 3D Artist at Les Ateliers 5D
May 20, 2021 - Present
Optimized and rebuilt over 100 3D models from scans and photogrammetry; integrated models into Unity for Web AR; developed pipeline for real-time online 3D environments; created asset libraries for web usage; freelance 2D/3D artist.
Freelance 2D/3D Artist at Freelance
June 20, 2020 - Present
Creation of 3D assets optimized for Unity and Unreal Engine; stylized VFX with Shader Graph; concept art and icons for game prototypes; built pipeline and libraries of 3D datasets for web.

Education

Bachelor Game Art at ISART Digital
September 20, 2018 - February 26, 2026
DNSEP at School of Fine Art of Marseille
September 20, 2013 - February 26, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Education, Professional Services
    uniE621 Airport checkin
    Render View from a Digital Twin I made, fully on Blender