Available to hire
I’m a 3D artist and animator with experience in character modeling, asset creation, and 3D animation. I enjoy solving both creative and technical problems, and I’m comfortable working through modeling, sculpting, texturing, UV mapping, and asset preparation to deliver game-ready results.
I’m proficient in Blender, Maya, ZBrush, and Substance Painter, and I’ve worked on character-focused projects and hand-keyed animations where timing, posing, weights, and movement matter. I’m currently seeking opportunities to contribute to game projects and keep growing my 3D art skills through hands-on production work.
Experience Level
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Intermediate
Work Experience
Education
Bachelor Animation and Visual Effects at Academy of Arts
October 1, 2021 - July 15, 2026Created 3D character models, props, and environments as part of academic and personal projects.
Developed skills in modeling, sculpting, texturing,UV mapping, and asset preparation using Blender,Maya, ZBrush, and Substance Painter.
Produced a hand-keyed character animations,focusing on timing, posing, weight, and movement.
Created assets with game production workflows in mind, including optimized topology and real-time presentation.
Qualifications
3D Game Prop Production, Coursera
November 1, 2025 - December 1, 2025Industry Experience
Education, Media & Entertainment, Gaming
Experience Level
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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