I’m a senior motion designer and video editor who shapes concepts from storyboard through final edit—combining 2D/3D animation, video production, and stakeholder-ready presentations. I build scalable creative systems for mobile, television, and interactive advertising while working fast under tight timelines. I also integrate AI-assisted creative workflows to improve speed, consistency, and production capacity, and I collaborate closely with cross-functional teams to keep campaigns aligned with project goals and audience needs.

Timothy Olson

I’m a senior motion designer and video editor who shapes concepts from storyboard through final edit—combining 2D/3D animation, video production, and stakeholder-ready presentations. I build scalable creative systems for mobile, television, and interactive advertising while working fast under tight timelines. I also integrate AI-assisted creative workflows to improve speed, consistency, and production capacity, and I collaborate closely with cross-functional teams to keep campaigns aligned with project goals and audience needs.

Available to hire

I’m a senior motion designer and video editor who shapes concepts from storyboard through final edit—combining 2D/3D animation, video production, and stakeholder-ready presentations. I build scalable creative systems for mobile, television, and interactive advertising while working fast under tight timelines.

I also integrate AI-assisted creative workflows to improve speed, consistency, and production capacity, and I collaborate closely with cross-functional teams to keep campaigns aligned with project goals and audience needs.

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Work Experience

Senior Motion Designer/Video Editor/2D Animator at AppLovin
July 1, 2021 - July 1, 2025
Concepted, storyboarded, designed, and animated hundreds of high-performing mobile, television, and interactive advertising campaigns in collaboration with internal marketing teams. Partnered cross-functionally to develop motion design aligned with project goals, designing motion graphics that increased brand visibility and user engagement. Integrated AI-assisted creative processes into ideation and production workflows to improve speed, innovation, and scalability. Presented creative concepts and campaign solutions to stakeholders while adapting quickly to evolving business and consumer needs. Traveled on-site to support production execution, managing directing, lighting, audio, talent, and photography.
Lead Animator/Motion Designer at Enter the Studio
September 1, 2009 - January 1, 2015
Led animation and motion design initiatives supporting three official Transformers movie releases, delivering immersive branded entertainment experiences. Integrated creative assets across Cinema 4D, Adobe Creative Suite, and Unity pipelines to enhance visual storytelling. Collaborated with developers, designers, and producers to build scalable visual systems and interactive user experiences for mobile gaming applications. Designed and animated 2D character animation, visual effects, interface motion systems, and interactive elements for iOS games and branded media. Managed internal photography and a production studio for stop motion, stereoscopic 3D, environmental photography, and commercial product shoots. Established creative workflows and production standards to improve team efficiency and consistency.
2D Animator at Cricket Moon Media
January 1, 2007 - January 1, 2009
Produced character animation, environmental motion, and visual storytelling assets supporting interactive web experiences. Contributed animation assets to help lead animators and creative teams deliver digital experiences while meeting production deadlines and maintaining creative quality. Enhanced storytelling through animation techniques in collaboration with the broader team.
Senior Animator/Motion Designer/Illustrator (Freelance) at Freelance
January 1, 2005 - Present
Created high-quality animations for diverse media projects to elevate visual storytelling and increase audience engagement. Led projects from concept through execution, covering creative strategy, storyboarding, client communication, design, animation, editing, and final delivery. Balanced creative innovation with practical execution to keep work on schedule, aligned with client goals, and scalable across channels and formats.

Education

Bachelor of Arts (Fine Art) at Oregon State University
January 11, 2030 - August 26, 2026
Master of Arts (Teaching) at George Fox University
January 11, 2030 - August 26, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education
    Timo 2026 Portfolio
    0:00 - 0:03 - ‍Intro, Cinema 4D modeling, Redshift render, After Effects 2D animation 0:04 - 0:07 - 3D Animation study, Cinema 4D modeling, rigging, animation, lighting, Redshift render 0:07 - 0:15 - Adjust, Ignite Event Sizzle, Motion Design, Video Editing, Color Correction, After Effects, Premiere Pro 0:15 - 0:18 - Zeroo Gravity, Jackpot Master Ad, 2D animation, special FX, audio FX, After Effects 0:18 - 0:19 - 3D Animation study, Cinema 4D modeling, rigging, animation, lighting, Redshift render 0:20 - 0:24 - Adjust, 10th Anniversary Japan, Motion Design, 2D animation, Video Editing, After Effects, Premiere Pro 0:25 - 0:27 - Adjust, Applovin China Joy Party, Motion design, illustration, After Effects, Illustrator 0:27 - 0:30 - Studio IP (ETS), Woollyman Downhill, Cinema 4D modeling, rigging, animation, toon render, lighting 0:31 - 0:34 - 3D Animation study, Cinema 4D modeling, rigging, animation, lighting, Redshift render 0:35 - 0:38 - Kolibri Games, Idle Miner Tycoon, 2D animation, audio FX, After Effects 0:39 - 0:41 - Hasbro, Transformers, Constructbots, Cinema 4D modeling, rigging, animation, render, lighting 0:42 - 0:46 - Adjust, Mobile Growth Report, Motion design, 2D animation, After Effects, Illustrator, Figma 0:47 - 0:49 - 3D Motion study, Cinema 4D modeling, simulation, animation, lighting, Redshift render 0:50 - 0:54 - SparkLabs, Coffee and Creative, Motion design, video editing, color correction, multi platform export, After Effects, Premiere Pro 0:54 - 0:56 - Adjust, China Joy Bit the Game, Motion design, 2D animation, VFX, After Effects, Spine 0:57 - 1:00 - 3D Animation study, Cinema 4D modeling, rigging, animation, lighting, Redshift render 1:00 - 1:02 - Lion Studios Tile Garden Mobile Ad, 2D animation, special FX, audio FX, After Effects, Spine 1:03 - 1:06 - Enter the Studio, Company Demo Reel, 2D animation, illustration, storyboards video explainervideo animator videoeditor animation