I am a multidisciplinary creative technologist with over 8 years of professional experience bridging 3D artistry, technical development, and UX design. My journey began in Graphic Design and Multimedia, where I honed my skills in crafting intricate architectural and interactive concepts into polished, production-ready Unreal Engine experiences.
Through my roles at Van Metre Companies, I have progressively grown within the production pipeline, contributing to various aspects from asset creation to Blueprint scripting and interactive platform development. I’m a generalist who enjoys collaborating and bringing concepts to life, ensuring that I can both envision and build.
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