Hi, my name is Thomas. I was a student athlete at Concordia University Texas, and I'm looking to work in the field of software/videogame development. I'm a fast learner, persistent, and hard working individual.

Thomas Parkhill Hughes

Hi, my name is Thomas. I was a student athlete at Concordia University Texas, and I'm looking to work in the field of software/videogame development. I'm a fast learner, persistent, and hard working individual.

Available to hire

Hi, my name is Thomas. I was a student athlete at Concordia University Texas, and I’m looking to work in the field of software/videogame development.

I’m a fast learner, persistent, and hard working individual.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Math Tutor at Concordia Texas
September 1, 2024 - April 30, 2025
Helped 2-3 students per week complete class work in complex math classes, such as Linear Algebra and Calculus, resulting in exemplary grades on tests. Taught these students concepts from class they were unfamiliar with effectively and efficiently. Created effective schedules for myself and fellow tutors.
Team Member at ASICS
May 1, 2022 - January 31, 2023
Assisted 50+ customers daily in finding running shoes fit for their specific needs. Learned communication skills to share personal expertise in product to help people make educated decisions about what they buy. Stocked product, cleaned up after closing, rang out customers, and performed small tasks between product selling to maintain store flow.
Code Coach at Code Wiz
August 1, 2025 - December 1, 2025
Taught the basics of coding to kids, helped them understand concepts they couldn't grasp, and guided them through problems they were stuck on.

Education

Bachelors at Concordia University Texas
August 1, 2021 - August 31, 2025
Bachelor of Science in Computer Science at Concordia University Texas
August 1, 2021 - August 1, 2025

Qualifications

Dean's List
January 11, 2030 - April 20, 2026

Industry Experience

Software & Internet, Gaming, Education, Retail, Media & Entertainment, Professional Services