I’m Yu-Ling Wang, a technical project manager and software engineer who enjoys turning complex requirements into reliable, user-centered products. With experience across healthcare platforms, digital reservation systems, and interactive web applications, I lead cross-functional teams from requirements analysis and technical planning through system integration and deployment. I also bring a creative, research-informed perspective from game design and serious games—where narrative and emotion-focused mechanics help people build emotional awareness. I’ve contributed to AR and interactive exhibitions (including real-time device communication and MIDI playback), and I’m comfortable collaborating with hospitals, designers, product stakeholders, and international clients to ship practical, secure solutions.…

Yu - Ling Wang

I’m Yu-Ling Wang, a technical project manager and software engineer who enjoys turning complex requirements into reliable, user-centered products. With experience across healthcare platforms, digital reservation systems, and interactive web applications, I lead cross-functional teams from requirements analysis and technical planning through system integration and deployment. I also bring a creative, research-informed perspective from game design and serious games—where narrative and emotion-focused mechanics help people build emotional awareness. I’ve contributed to AR and interactive exhibitions (including real-time device communication and MIDI playback), and I’m comfortable collaborating with hospitals, designers, product stakeholders, and international clients to ship practical, secure solutions.…

Available to hire

I’m Yu-Ling Wang, a technical project manager and software engineer who enjoys turning complex requirements into reliable, user-centered products. With experience across healthcare platforms, digital reservation systems, and interactive web applications, I lead cross-functional teams from requirements analysis and technical planning through system integration and deployment.

I also bring a creative, research-informed perspective from game design and serious games—where narrative and emotion-focused mechanics help people build emotional awareness. I’ve contributed to AR and interactive exhibitions (including real-time device communication and MIDI playback), and I’m comfortable collaborating with hospitals, designers, product stakeholders, and international clients to ship practical, secure solutions.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent
Chinese
Fluent
Japanese
Beginner

Work Experience

Technical Project Manager at Taiwan Cultural Month (Digital Platform)
August 1, 2026 - October 1, 2026
Led requirement analysis and product planning for the official Taiwan Cultural Month digital platform. Coordinated implementation planning for Google My Maps and LINE Official Account integration.
Technical Project Manager / Full-stack Developer at International Client (U.S. & Middle East)
October 1, 2025 - June 1, 2026
Led product discovery, requirement analysis, and solution planning with international stakeholders to define business requirements and user workflows. Designed and developed a production-ready MVP using Django, React, React Native, and PostgreSQL, covering user journeys, authentication, appointment scheduling, and RESTful APIs. Implemented data encryption, secure storage, RBAC, and multilingual user support.
Crosscurrent Project Manager / Producer at National Culture and Arts Foundation (Supported Project - Taiwan)
January 1, 2025 - November 1, 2026
Led multidisciplinary project planning and production across artists, engineers, designers, and performers. Defined project scope, production schedules, technical requirements, and exhibition workflows. Coordinated rehearsals, technical testing, venue preparation, and public performances supported by the National Culture and Arts Foundation.
Freelance Technical Project Manager
January 1, 2025 - Present
Led software projects end-to-end from requirements analysis to deployment. Managed cross-functional collaboration among designers, developers, and stakeholders. Delivered healthcare systems, reservation platforms, and interactive web applications. Planned cloud deployment and software architecture for commercial clients, translating business goals into technical plans and production-ready execution.
Project Manager / Producer at Crosscurrent Project (National Culture and Arts Foundation Supported Project - Taiwan)
January 1, 2025 - November 1, 2026
Led multidisciplinary project planning and production across artists, engineers, designers, and performers. Defined project scope, production schedules, technical requirements, and exhibition workflows. Coordinated rehearsals, technical testing, venue preparation, and public performances supported by the National Culture and Arts Foundation.
Freelance Technical Product Manager
January 1, 2025 - Present
Led software projects from requirements analysis through deployment, coordinating cross-functional collaboration among designers, developers, and stakeholders. Delivered healthcare systems, reservation platforms, and interactive web applications. Planned cloud deployment and software architecture for commercial clients.
Puyuma Knowledge Challenge Interactive Developer
January 1, 2024 - Present
Developed a real-time socket-based communication system for an AR educational experience. Implemented synchronization mechanisms across multiple devices and gameplay components to ensure consistent interactive behavior. Contributed to award outcomes including Merit Award and Judges' Choice Award at GO NEXT DIGITAL 2024, and finalist selection in the Hiiibrand Illustration Awards 2024.
Rush in C Project Manager | Interactive Developer at Interactive Exhibition Game (National Taiwan University of Arts)
January 1, 2024 - November 1, 2025
Managed project planning and coordinated a multidisciplinary team throughout development. Controlled scope, schedules, task allocation, and exhibition preparation. Developed a real-time MIDI playback system and supported technical integration for exhibition needs.
Interactive Developer at Puyuma Knowledge Challenge (AR Educational Game)
January 1, 2024 - December 1, 2024
Developed a real-time socket-based communication system for the AR experience. Implemented synchronization mechanisms between multiple devices and gameplay components. Earned Merit Award and Judges' Choice Award at GO NEXT DIGITAL 2024 and was selected as a finalist in the Hiiibrand Illustration Awards 2024.
Project Manager | Interactive Developer at Rush in C Project (Interactive Exhibition Game | National Taiwan University of Arts)
January 1, 2024 - November 1, 2025
Led project planning and coordinated a multidisciplinary team through development. Managed scope, schedules, task allocation, and exhibition preparation. Developed the real-time MIDI playback system and supported technical integration for the exhibition.
Five-Colored Rock Researcher / Game Designer / Unity Developer
September 1, 2023 - June 1, 2026
Conducted interdisciplinary research on serious games, family expectations, and emotion-focused therapy to inform game design. Designed the narrative structure, emotional state system, and rhythm-based gameplay to encourage emotional awareness. Designed and conducted user studies through interviews, gameplay testing, and questionnaires, iterating on mechanics and user experience based on findings.
Researcher / Game Designer / Unity Developer at Five-Colored Rock (Serious Game Project)
September 1, 2023 - June 1, 2026
Conducted interdisciplinary research on serious games, family expectations, and emotion-focused therapy to inform design. Designed narrative structure, emotional state systems, and rhythm-based gameplay to encourage emotional awareness. Designed and conducted user studies (interviews, gameplay testing, questionnaires) to iteratively refine mechanics and user experience.
Software Engineer – Medical Data Platform at Heroic Faith Medical Science
September 1, 2023 - July 4, 2025
Led design and implementation of scalable, secure cloud architectures on AWS and GCP for healthcare platforms; managed full project lifecycle coordinating cross-functional teams including developers, QA, and hospital IT staff to ensure timely delivery; developed and maintained APIs connecting web, mobile applications, and hospital IoT devices enabling seamless real-time data exchange; utilized Docker and CI/CD pipelines to automate deployment and improve system reliability; designed database schemas and managed data with PostgreSQL and Django-based admin interfaces; optimized cloud resource usage and system performance resulting in significant cost savings and improved responsiveness; ensured compliance with healthcare data privacy regulations and security standards. Key achievement: successfully integrated hospital diagnostic equipment with interactive cloud dashboards enhancing data accessibility and workflow efficiency for medical staff.
Software Engineer at Heroic Faith Medical Science
January 1, 2023 - January 1, 2025
Developed cloud-based healthcare platforms using Django, PostgreSQL, AWS, and GCP. Led system integration across web applications, mobile platforms, and medical devices. Collaborated with hospitals, product managers, and designers to shape requirements and design technical solutions. Participated in product planning, requirement analysis, and engineering design to support secure and scalable healthcare workflows.

Education

Master of New Media Art at National Taiwan University of Arts
September 1, 2023 - June 30, 2026
Focused on interactive art, multimedia animation, and creative technology. Developed installations integrating sensors, IoT devices, and generative visuals. Participated in exhibitions combining art and programming.
Bachelor of Science in Computer Science and Information Engineering at National Chung Cheng University
September 1, 2019 - June 30, 2023
Specialized in software development, cloud architecture, and performance optimization. Hands-on experience with AWS, GCP, Docker, and API integration.
Master of Fine Arts (MFA) at National Taiwan University of Arts
January 1, 2023 - January 1, 2026
Bachelor of Science (B.S.) in Computer Science and Information Engineering at National Chung Cheng University
January 1, 2019 - January 1, 2023
Master of Fine Arts at National Taiwan University of Arts
January 1, 2023 - January 1, 2026
Bachelor of Science in Computer Science and Information Engineering at National Chung Cheng University
January 1, 2019 - January 1, 2023

Qualifications

Merit Award, 2024 GO NEXT DIGITAL – Digital Technology Solutions Competition (擬世大人物)
August 1, 2024 - December 31, 2024
Awarded Merit Award and Judges’ Choice Award for innovative AR web project demonstrating excellence in digital technology solutions.
Finalist, Commercial Application Category, Hiiibrand Illustration Awards 2024 Duration: 2024
August 1, 2024 - December 31, 2024
Recognized as a finalist for outstanding commercial application of illustration and design in an international competition.
GO NEXT DIGITAL Merit Award & Judges' Choice Award
January 1, 2024 - October 6, 2026
Hiiibrand Illustration Awards Finalist
January 1, 2024 - October 6, 2026
National Culture and Arts Foundation (NCAF) Grant Project Support for Crosscurrent Interactive Performance
January 1, 2025 - January 1, 2026
GO NEXT DIGITAL Merit Award & Judges' Choice Award
January 1, 2024 - October 6, 2026
Hiiibrand Illustration Awards Finalist
January 1, 2024 - October 6, 2026
National Culture and Arts Foundation (NCAF) Grant Project Support for Crosscurrent Interactive Performance
January 1, 2025 - January 1, 2026

Industry Experience

Software & Internet, Healthcare, Gaming, Media & Entertainment, Travel & Hospitality, Computers & Electronics, Education, Non-Profit Organization, Professional Services
    Taiwan Cultural Month Digital Interactive Platform
    🇹🇼 Taiwan Cultural Month Digital Interactive Platform Project Focus A digital event platform developed for a government cultural campaign, integrating event information, interactive maps, LINE services, and location-based experiences into a mobile-friendly web platform. Technical Highlights Developed the frontend using React and Vite with responsive design for mobile and desktop devices. Integrated LINE Official Account, LIFF, LINE Login, and LINE Reward Card services. Built interactive map and location-based browsing features for cultural venues and event locations. Designed the production environment for static deployment with Nginx and HTTPS. Structured the platform to support event information, venues, lectures, performances, and campaign content. Planned system flows and technical solutions based on client requirements and platform constraints. My Role Served as the primary project owner, managing the project from requirement gathering and scope definition through development and delivery. Communicated directly with the client to define features, project scope, schedule, pricing, and acceptance criteria. Created user flows and wireframes to translate business requirements into executable development tasks. Managed requirement changes by evaluating their impact on scope, implementation effort, and delivery schedule. Led technical planning and frontend implementation while coordinating project decisions with stakeholders. Explore Project documentation and selected visuals available upon request.…
    Five-Colored Rock — Narrative Music Game
    🎮 Five-Colored Rock — Narrative Music Game Project Focus A 2D narrative music game inspired by the Chinese mythology of Nüwa repairing the sky, exploring family expectations, emotional pressure, and personal growth through interactive storytelling and music-based gameplay. Players take the role of a small stone traveling through five training areas, making narrative choices and participating in interactive challenges that gradually shape the character’s emotional state, development, and final outcome. Technical Highlights Developed the game in Unity with C. Designed narrative systems where player choices influence psychological states, subsequent interactions, and multiple endings. Built music-based gameplay combining rhythm interaction, improvisation, and audiovisual feedback. Implemented dynamic game-state management to connect narrative decisions with gameplay progression. Developed custom gameplay systems for interactive dialogue, music, visual feedback, and scene progression. Built a Web version for browser-based demonstration and accessibility. My Role Independently designed and developed the core game systems and gameplay experience. Designed the narrative structure, interaction mechanics, and player progression. Implemented gameplay logic, UI interactions, music systems, and game-state management in Unity. Conducted iterative testing and adjusted gameplay based on player experience and research objectives. Integrated technical development, game design, and interactive storytelling into a complete playable experience. Demo https://www.twine.net/signin Explore Playable Demo / Gameplay Video / Research Documentation…
    Rush in C — Interactive Music Game
    🎵 Rush in C — Interactive Music Game Role: Game Developer · Interactive Developer · Creative Technologist Project Focus An interactive music game developed as a collaborative creative project, combining digital gameplay with musical interaction and presented as part of a public exhibition. The project explores how game mechanics and interactive technology can transform musical elements into a playful audiovisual experience. Technical Highlights Developed interactive gameplay systems using Unity and C. Designed music-driven interactions connecting player input with real-time audiovisual feedback. Implemented gameplay logic and event-based interaction systems for responsive musical experiences. Integrated visual and audio elements into a cohesive interactive game experience. Prepared and optimized the application for public exhibition and on-site operation. My Role Worked as a game developer on the collaborative project. Implemented gameplay logic and interactive music systems in Unity. Collaborated with project members on gameplay, audiovisual integration, and interaction design. Supported debugging, testing, iteration, and exhibition deployment. Helped translate creative and musical concepts into functional interactive mechanics. Explore Gameplay Video / Exhibition Documentation…
    Medical Appointment Platform

    🩺 Medical Appointment Platform — Web & Mobile

    Project Focus

    A medical appointment platform developed for an overseas client, providing web and mobile experiences for managing healthcare appointments and related workflows.

    Technical Highlights

    • Developed a full-stack platform covering both web and mobile application workflows.
    • Built backend services and REST APIs using Django.
    • Designed and managed relational data using PostgreSQL.
    • Integrated frontend, mobile, backend, and database components into a unified system.
    • Implemented role-based workflows for different types of system users.
    • Designed the system with security, maintainability, and future deployment requirements in mind.
    • Adapted the product scope when regulatory and market requirements changed during development.

    My Role

    • Served as the primary project owner and developer from initial requirements through MVP delivery.
    • Conducted client requirement discussions and translated business workflows into system features.
    • Planned product functionality, user flows, development scope, and project schedule.
    • Handled full-stack development, API integration, database implementation, testing, and deployment.
    • Re-prioritized features and adjusted the delivery plan when the client’s original launch strategy changed due to policy considerations.
    • Coordinated directly with the overseas client throughout development and delivery.

    Explore

    Private commercial project. Additional project details can be discussed upon request.

    🌐 Interactive Portfolio Website
    Project Focus A personal portfolio website showcasing photography and creative works through interactive animations. Technical Highlights Leveraged Node.js for backend services. Automated deployment pipeline using GitHub Actions with Render hosting for smooth CI/CD. Used Three.js, Crowflow.js, and p5.js for rich interactive frontend visuals. My Role Sole developer and designer, handling all frontend development and creative direction. Integrated multiple JS libraries to create engaging animations and fluid interactivity. Curated photography portfolio with intuitive, visually appealing navigation. Explore Check out my interactive portfolio: LingLingswebsite.com](https://www.twine.net/signin…
    📱Commercial AR Web Project
    Project Focus Developed a mobile web-based AR experience that bridges interactive web content with Unity-based AR rendering. Technical Highlights Implemented real-time communication using Socket.IO to synchronize data between Unity AR client and web frontend. Built seamless integration between web interface and Unity AR application for smooth user interactions. Optimized for mobile performance to ensure responsive and immersive AR experiences. My Role Developed the Socket.IO middleware connecting the Unity AR client with the web-based interactive frontend. Coordinated data flow and event handling between the AR and web components. Worked closely with frontend and Unity developers to deliver a cohesive user experience. Awards & Recognition Received Merit Award and Judges’ Choice Award at the 2024 GO NEXT DIGITAL — Digital Technology Solutions Competition (擬世大人物), Taiwan. Competition Link](https://www.twine.net/signin Finalist in the Commercial Application category of the internationally recognized Hiiibrand Illustration Awards 2024. Hiiibrand Awards Link](https://www.twine.net/signin…
    🎭 Cross-Disciplinary Projection Dance Exhibition
    Project Focus A large-scale dance performance integrating projection mapping, real-time visuals, and live choreography. Technical Highlights Utilized Kinect-based motion tracking to trigger visuals synchronized with performers' movements. Developed interactive systems to blend technology seamlessly with live dance. Coordinated cross-disciplinary teams including choreographers, visual artists, and developers. Managed project timeline, resource allocation, and technical delivery from concept to exhibition. My Role Served as Project Manager and lead developer for interactive components. Facilitated communication across creative and technical teams to ensure smooth integration. Oversaw technical execution, troubleshooting, and final exhibition deployment.…
    😴 Medical Sleep Apnea Data Integration System

    Project Focus

    Integrates sleep breathing data, including breath counts and apnea events, to enhance medical diagnosis efficiency.

    Technical Architecture

    • Backend built with Django, receiving HL7-standard data; stores structured data in GCP PostgreSQL and unstructured data in GCS.
    • Frontend uses p5.js and custom JavaScript for dynamic, interactive data visualization and report rendering.
    • Reports computed by doctors via microservices; rendered dynamically on the front-end to save backend resources.
    • Supports auto-scaling and load balancing for system stability and scalability.
    • Implements two-factor authentication to ensure data security and privacy.

    My Role

    • Lead full-stack development, designing and implementing Django-based backend APIs and rich interactive frontend interfaces.
    • Collaborated with respiratory therapists and cross-functional teams to drive product improvements.
    • Coordinated between business, mobile device developers, and hardware engineers to resolve client issues and ensure smooth communication.
    • Enhanced user experience by integrating interactive animations and real-time data visualization.