I'm Todd Schmidt, a Senior Lead 3D Artist and Creative Technologist with 25+ years of experience delivering high-end visual content across gaming, product marketing, and brand identity campaigns. I've supported global brands such as Sony Interactive Entertainment, Microsoft Xbox, Sonos, and HP, often under NDA. I’m focused on integrating AI-assisted tools into concept development and production pipelines to accelerate ideation while preserving production-ready quality. My expertise spans CAD-to-render workflows, product motion design, and photoreal visualization. I lead and mentor teams, build scalable pipelines, and serve as Director of Photography for on-set shoots. I also bridge digital concepts to physical assets, delivering campaign-ready visuals for digital, retail, and promotional channels.

Todd Schmidt

I'm Todd Schmidt, a Senior Lead 3D Artist and Creative Technologist with 25+ years of experience delivering high-end visual content across gaming, product marketing, and brand identity campaigns. I've supported global brands such as Sony Interactive Entertainment, Microsoft Xbox, Sonos, and HP, often under NDA. I’m focused on integrating AI-assisted tools into concept development and production pipelines to accelerate ideation while preserving production-ready quality. My expertise spans CAD-to-render workflows, product motion design, and photoreal visualization. I lead and mentor teams, build scalable pipelines, and serve as Director of Photography for on-set shoots. I also bridge digital concepts to physical assets, delivering campaign-ready visuals for digital, retail, and promotional channels.

Available to hire

I’m Todd Schmidt, a Senior Lead 3D Artist and Creative Technologist with 25+ years of experience delivering high-end visual content across gaming, product marketing, and brand identity campaigns. I’ve supported global brands such as Sony Interactive Entertainment, Microsoft Xbox, Sonos, and HP, often under NDA. I’m focused on integrating AI-assisted tools into concept development and production pipelines to accelerate ideation while preserving production-ready quality.

My expertise spans CAD-to-render workflows, product motion design, and photoreal visualization. I lead and mentor teams, build scalable pipelines, and serve as Director of Photography for on-set shoots. I also bridge digital concepts to physical assets, delivering campaign-ready visuals for digital, retail, and promotional channels.

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Language

English
Fluent

Work Experience

Lead 3D Artist / Creative Technologist at Origin Studios
January 1, 2002 - Present
Led 3D production for brand identity, marketing, and product campaigns for Sony Interactive Entertainment, Microsoft Xbox, SanDisk, and other global clients. Integrated AI-driven concept tools into early creative stages for rapid mood and form exploration. Directed and mentored 3D artists, establishing scalable production pipelines. Served as Director of Photography for Sony Interactive and corporate product shoots, overseeing lighting, composition, and visual continuity. Delivered end-to-end 3D design to 3D printing solutions for on-set props and physical assets used in photo shoots and campaigns. Produced campaign-ready visuals for digital, retail, and promotional channels.

Education

Bachelor of Science – Marketing / Mass Communications at University of Utah
January 11, 2030 - January 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Consumer Goods, Professional Services