I’m a Lead Sound Designer at a gaming company, specializing in sound design and music for electronic and mobile games. My work focuses on creating immersive, responsive audio systems that enhance gameplay - from subtle UX feedback to high-impact moments. With a background in podcast production, music, and radio imaging, I bring a strong sense of storytelling, rhythm, and emotion into every project. I also work on spatial audio, interactive sound design, and creative audio concepts for games, video, and digital content. Always aiming to create sound that feels great, not just sounds good.

Tomaz Pritekelj

I’m a Lead Sound Designer at a gaming company, specializing in sound design and music for electronic and mobile games. My work focuses on creating immersive, responsive audio systems that enhance gameplay - from subtle UX feedback to high-impact moments. With a background in podcast production, music, and radio imaging, I bring a strong sense of storytelling, rhythm, and emotion into every project. I also work on spatial audio, interactive sound design, and creative audio concepts for games, video, and digital content. Always aiming to create sound that feels great, not just sounds good.

Available to hire

I’m a Lead Sound Designer at a gaming company, specializing in sound design and music for electronic and mobile games.

My work focuses on creating immersive, responsive audio systems that enhance gameplay - from subtle UX feedback to high-impact moments.

With a background in podcast production, music, and radio imaging, I bring a strong sense of storytelling, rhythm, and emotion into every project.

I also work on spatial audio, interactive sound design, and creative audio concepts for games, video, and digital content.

Always aiming to create sound that feels great, not just sounds good.

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Media & Entertainment