I'm Steve Chahley, a versatile audio professional with 30+ years spanning music production, recording engineering, sound design, and audio implementation. With a year of hands-on game sound design at Pong Game Studios and a lifetime of deep musical knowledge, I bring a unique blend of technical precision and musical sensibility to every project. I excel at crafting immersive soundscapes, editing and synchronizing audio to picture, and collaborating in fast-paced studios or remote teams. My background working with independent artists and studios has sharpened my ear for storytelling through sound, making me well-suited to projects like Thera: The Inverted Planet, where audio must serve both comedy and action in equal measure. I thrive in collaborative, deadline-driven settings and pride myself on delivering emotionally resonant audio tailored to each narrative.

Steve Chahley

I'm Steve Chahley, a versatile audio professional with 30+ years spanning music production, recording engineering, sound design, and audio implementation. With a year of hands-on game sound design at Pong Game Studios and a lifetime of deep musical knowledge, I bring a unique blend of technical precision and musical sensibility to every project. I excel at crafting immersive soundscapes, editing and synchronizing audio to picture, and collaborating in fast-paced studios or remote teams. My background working with independent artists and studios has sharpened my ear for storytelling through sound, making me well-suited to projects like Thera: The Inverted Planet, where audio must serve both comedy and action in equal measure. I thrive in collaborative, deadline-driven settings and pride myself on delivering emotionally resonant audio tailored to each narrative.

Available to hire

I’m Steve Chahley, a versatile audio professional with 30+ years spanning music production, recording engineering, sound design, and audio implementation. With a year of hands-on game sound design at Pong Game Studios and a lifetime of deep musical knowledge, I bring a unique blend of technical precision and musical sensibility to every project. I excel at crafting immersive soundscapes, editing and synchronizing audio to picture, and collaborating in fast-paced studios or remote teams.

My background working with independent artists and studios has sharpened my ear for storytelling through sound, making me well-suited to projects like Thera: The Inverted Planet, where audio must serve both comedy and action in equal measure. I thrive in collaborative, deadline-driven settings and pride myself on delivering emotionally resonant audio tailored to each narrative.

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Work Experience

Sound Designer at Pong Game Studios
January 6, 2025 - January 27, 2026
Designed and implemented original sound effects for slot game productions, building immersive audio environments from concept to delivery. Edited and synchronized audio assets with visual cues, maintaining precise timing across animation frames. Collaborated with game developers and creative leads in a studio environment, iterating rapidly on feedback. Maintained high-quality audio standards throughout production pipelines using Wwise, Reaper, and Pro Tools. Delivered multiple sound effect variations per scene element, enabling the creative team to select optimal options.
Freelance Recording Engineer / Mixer / Producer at Tone Ranger Recording, Engineering & Production
May 1, 2012 - Present
Led full-cycle audio productions for independent artists: recording, editing, mixing, and mastering across a wide range of musical genres and styles. Developed strong instincts for musical timing, feel, and arrangement — skills directly applicable to musical number audio editing. Managed remote client communication and project coordination across productions. Consistently delivered emotionally resonant audio experiences tailored to each artist’s narrative and aesthetic.
In-House Recording Engineer / Mixer / Producer at DNA Recording Facility
July 1, 2005 - May 1, 2012
Engineered and mixed a high volume of music sessions in a professional studio environment. Collaborated daily with artists, producers, and directors to translate creative vision into audio reality.
In-House Recording Engineer / Mixer / Producer at Iguana Recording
November 1, 2003 - May 1, 2005
Engineered and mixed sessions for a diverse roster of artists, ensuring clear, dynamic mixes. Collaborated with producers and directors to capture performances and deliver polished tracks on tight schedules.
In-House Recording Engineer / Mixer / Producer at Metalworks Studios
July 31, 2002 - September 30, 2003
Engineered and mixed a high volume of sessions; built strong client relationships and delivered high-quality music across genres.

Education

Diploma — SSL and Neve Console Automation at Full Sail University
January 1, 2000 - January 1, 2000
Course Director’s Award Pro Tools Certification at Future Media Concepts
January 1, 2000 - January 1, 2000
Diploma — Recording Engineering and Production at Harris Institute
January 1, 1991 - January 1, 1992

Qualifications

Teacher’s Scholarship for Scholastic Excellence
January 11, 2030 - May 6, 2026
SSL and Neve Console Automation Diploma
January 1, 2000 - May 6, 2026
Pro Tools Certification
January 1, 2000 - May 6, 2026
Recording Engineering and Production Diploma
January 1, 1991 - January 1, 1992
Teacher’s Scholarship for Scholastic Excellence
January 11, 2030 - May 6, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services