I’m a 3D Animator and Production Assistant with experience across animation and game development. I graduated from Emily Carr University with a specialization in Computer Animation and have worked with studios including Atomic Cartoons and Buffalo Buffalo.
My background spans character animation, production coordination, and pipeline support. I’ve animated for television and games, collaborated with multidisciplinary teams, and developed workflow tools and documentation to improve production efficiency.
I enjoy helping creative teams bring projects from concept to completion, whether through animation or production support. I’m very adaptable, organized, and quick to learn new tools and pipelines!
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