My name is Travis Lam, I’ve been working in the industry for over 20 year primarily in Animation Films, TV Commercials, Game Industrial, Architecture Visualization. Beside I’ve been managing Artists teams through tight deadlines and on set supervision, I work in 3D Max, however these days I tend to rely more Maya, Arnold, Vray, Zbrush, Lumion, Substance Painter, Substance Design, Forest Pack, RailClone, PFtrack, Sketchup, Power Point, and a lot of more maxed based tools for speed and quality, however I’m pretty flexible and also do a heavy amount of Scene. Most to the typical work I get picked up for these days seems to lean toward either Game and Animation. I am really looking forward to being part of this prestigious organization. Please let me know if you have any questions, so I’d definitely love the opportunity to work with you guys did! Thanks again

Travis Lam

My name is Travis Lam, I’ve been working in the industry for over 20 year primarily in Animation Films, TV Commercials, Game Industrial, Architecture Visualization. Beside I’ve been managing Artists teams through tight deadlines and on set supervision, I work in 3D Max, however these days I tend to rely more Maya, Arnold, Vray, Zbrush, Lumion, Substance Painter, Substance Design, Forest Pack, RailClone, PFtrack, Sketchup, Power Point, and a lot of more maxed based tools for speed and quality, however I’m pretty flexible and also do a heavy amount of Scene. Most to the typical work I get picked up for these days seems to lean toward either Game and Animation. I am really looking forward to being part of this prestigious organization. Please let me know if you have any questions, so I’d definitely love the opportunity to work with you guys did! Thanks again

Available to hire

My name is Travis Lam, I’ve been working in the industry for over 20 year primarily in Animation Films, TV Commercials, Game Industrial, Architecture Visualization.

Beside I’ve been managing Artists teams through tight deadlines and on set supervision,

I work in 3D Max, however these days I tend to rely more Maya, Arnold, Vray, Zbrush, Lumion, Substance Painter, Substance Design, Forest Pack, RailClone, PFtrack, Sketchup, Power Point, and a lot of more maxed based tools for speed and quality, however I’m pretty flexible and also do a heavy amount of Scene.

Most to the typical work I get picked up for these days seems to lean toward either Game and Animation.

I am really looking forward to being part of this prestigious organization.

Please let me know if you have any questions, so I’d definitely love the opportunity to work with you guys did!
Thanks again

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Language

English
Advanced
Malay
Fluent

Work Experience

Senior 3D Designer at VTECH MARKET GLOBAL SDN BHD
January 1, 2024 - Present
Oversee 3D design projects from conception to delivery. Create original illustrations and infographics, and maintain brand consistency across marketing materials. Work with advertising, social media, and website visuals using Autodesk/3ds Max and related rendering/compositing tools.
Senior 3D Visualizer at Vizione Development Sdn Bhd
February 1, 2018 - December 31, 2023
Lead 3D concept design for façade exterior, interior, and landscape. Coordinate with deployment teams to meet client scope, budget, timeline, and quality KPIs. Manage workflow efficiency for design proposals, provide technical problem solving, and create 3D assets, walkthrough animations, modeling, texture/UV, lighting, V-Ray rendering, camera setting, rigging, and interior/exterior animation.
Senior 3D CG Artist at YTS Sdn Bhd
January 1, 2014 - January 1, 2018
Manage 3D teams and assist architects. Produce photorealistic façade and landscape renders and 3D animation. Interpret construction/engineering drawings, provide technical troubleshooting, and develop AR 3D visuals for Android devices (e.g., Samsung/OPPO/Huawei/Xiaomi). Handle modeling, texture/UV, lighting, V-Ray rendering, camera setting, rigging, and animation for interiors/exteriors/vehicles/characters.
Creative Assistant Manager at Wingspan Sdn Bhd
January 1, 2009 - January 1, 2014
Conceptualize and brand corporate exhibition booths, pavilions, and interior decoration. Supervise junior 3D designers, manage planning and scheduling, and oversee daily operations. Provide technical problem solving and technical solutions to brand production teams (print/pre-press/graphics manufacturing). Create 3D modeling, textures, UVs, lighting, rendering, and animation for interior/exterior projects.
3D Animator at Persistence of Vision Sdn Bhd
July 1, 2001 - December 31, 2008
Create character/mechanism/vehicle/weapon/prop concepts and hi-poly models. Perform UV mapping and texturing, rigging (FK/IK, facial rig, stretchy, skinning, blend shapes), and animation. Handle compositing (color correction, footage/sound editing) and final output. Worked on children’s TV series and animation projects.
3D Animator at Frames Production Sdn Bhd
July 1, 1997 - June 30, 2001
Model, texture, light, and animate for projects. Assist the animation director with development of shooting boards and provide detailed visualization and setting sketches. Execute planning/evaluation drawings for set and scenery construction.

Education

Diploma in Illustration; Certificate in Computer Graphic at The One Academy (OACD)
January 1, 1994 - January 1, 1997
Certificate in Electrical & Electronic Engineering at WIGAN & LEIGH COLLEGE
January 1, 1992 - January 1, 1993
Certificate - Autodesk Workflow for Media and Entertainment at Autodesk
January 1, 2020 - December 31, 2020
Certificate - Entrepreneurship Development & Business Enhancement Program at Master Trainer Consulting and Coaching / Entrepreneurship Development & Business Enhancement Program
January 1, 2020 - December 1, 2020
Certificate - DIGITAL MARKETING Genius at IGM
January 1, 2021 - December 31, 2021

Qualifications

Certificate - A Guide to Virtual Reality and Augmented Reality
January 1, 2020 - December 31, 2020
Certificate - Media & Entertainment Industry Overview
January 1, 2020 - December 31, 2020
Certificate - New for 3ds Max 2019
January 1, 2019 - December 31, 2019
Certificate - Future of Making Things – Film
January 1, 2019 - December 31, 2019
Certificate - Future of Making Things – Games
January 1, 2019 - December 31, 2019
Certificate - Autodesk Strategy Overview for Media and Entertainment
January 1, 2020 - December 31, 2020
Certificate - Pipeline Management for Channel Sales
January 1, 2020 - December 31, 2020
Certificate - Web Designing
January 1, 2022 - December 31, 2022
Autodesk Strategy Overview for Media and Entertainment
January 1, 2020 - December 31, 2020
Pipeline Management for Channel Sales
January 1, 2020 - December 31, 2020
Entrepreneurship Development & Business Enhancement Program
January 1, 2020 - December 1, 2020
DIGITAL MARKETING Genius
January 1, 2021 - December 31, 2021
Web Designing
January 1, 2022 - December 31, 2022

Industry Experience

Media & Entertainment, Computers & Electronics, Education, Professional Services, Real Estate & Construction