I’m Chris Turcotte, a dedicated Senior Character Artist with a passion for bringing characters to life through thoughtful modeling, concept design, and expressive visuals. Over the past decade, I’ve contributed to both major studio projects and independent ventures, shaping base models, facial expressions, outfits, and shader considerations to support rich gameplay and storytelling.
I thrive in collaborative teams, blending art direction with technical know-how to deliver engaging entertainment experiences. My work spans AAA studios and Web3 initiatives, always pushing for authentic visuals, efficient pipelines, and creative problem-solving that makes characters memorable on screen and in gameplay.
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