I have a foundation in gameplay systems, engine-level programming, and performance optimization. I am familiar with OpenGL, Unreal Engine, and Unity. I’m also interested in expanding my experience with other engines such as Source 2, Godot, and similar platforms. I am proficient in using English with work experience in a company, and would be comfortable collaborating with other programmers, designers, and artists.

Krittin Naliwong

I have a foundation in gameplay systems, engine-level programming, and performance optimization. I am familiar with OpenGL, Unreal Engine, and Unity. I’m also interested in expanding my experience with other engines such as Source 2, Godot, and similar platforms. I am proficient in using English with work experience in a company, and would be comfortable collaborating with other programmers, designers, and artists.

Available to hire

I have a foundation in gameplay systems, engine-level programming, and performance optimization. I am familiar with OpenGL, Unreal Engine, and Unity.
I’m also interested in expanding my experience with other engines such as Source 2, Godot, and similar platforms. I am proficient in using English with work experience in a company, and would be comfortable collaborating with other programmers, designers, and artists.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent
Thai
Intermediate

Work Experience

Director & Programmer at WRAITH MACHINES
November 1, 2025 - Present
Leading development of a single-player roguelike TPS; responsible for game pacing, AI systems, dynamic resource management, and ensuring engaging player experiences responsive to behavior; overseeing end-to-end development and team collaboration.
Narrative Plugin Developer at Narrative Bank (Unity Branch)
October 1, 2025 - Present
Developed a narrative plugin for Unity enabling real-time branching dialogues and animation overrides, blending shapes, and parameter-based choices, visualized as graph nodes.
Lead Programmer at My Boss Is Santa
July 1, 2023 - June 30, 2024
Led development as Lead Programmer on the Couch Party game 'My Boss Is Santa', overseeing gameplay systems, scripting, and integration.
Research Intern at Tokyo University of Technology
June 1, 2025 - August 31, 2025
Implemented a Director AI Architecture in a game built with Unreal Engine 5 during a research internship.
Developer at Meta Quest 3 XR Fire Training Simulation App
August 1, 2024 - March 31, 2025
Developed a mixed-reality VR firefighting training simulation using Unity/Unreal toolchain; includes scene editing, saves, tools, and gameplay scripting.

Education

Bachelor's degree in Digital Design & Creative Technology (DDCT) at King Mongkut's University of Technology Thonburi
January 11, 2030 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate