Available to hire
Hi, I’m Tyler Zimmick, an animator and VFX artist specializing in 3D and stop-motion animation with hands-on experience in Nuke, Unreal Engine, After Effects, and Dragonframe.
I love collaborating with international teams to solve visual effects and animation challenges, delivering clean composites, engaging motion, and compelling storytelling across 3D and 2D workflows.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Advanced
Work Experience
Compositor at The Lego Group
January 1, 2025 - December 31, 2025Collaborated with an international team supporting production for The Lego Group; managed chroma keying, light flicker removal, and overall compositing workflows.
2D Animator / Compositor / Video Editor at The Heyward House
January 1, 2026 - December 31, 2026Integrated 2D animated elements within illustrated environments. Managed video editing, scene setup, and 2D compositing using Maya.
Compositor at Bones In The Ocean (Short Film)
January 1, 2026 - December 31, 2026Coordinated with a team at Point Park University to coordinate compositing work and contribute to shot setups.
Compositor at Roach (Short Film)
January 1, 2026 - December 31, 2026Contributed to the final look of the film through compositing and shot refinement.
Education
Bachelor's Fine Arts Degree in Animation & VFX at Point Park University
January 1, 2022 - January 1, 2026Qualifications
Bachelor's Degree in Animation & VFX
January 1, 2022 - January 1, 2026Industry Experience
Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
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