Hi, I’m Juan Vera—an assistant editor and multimedia designer with a strong background in motion graphics and 3D asset creation. I combine 3D modeling in Maya, sculpting in ZBrush, and texturing in Substance Painter/Designer to build high-quality assets, then use lighting and composition to help blend 3D and 2D elements seamlessly. I’ve supported teams on animations, social edits, reels, and music-video concepts, and I enjoy collaborating with editors on clean-ups like VFX cleanup and color correction. From concept to final delivery, I focus on clear visuals, good rhythm and timing, and polished outputs across Premiere, After Effects, and DaVinci Resolve.

Hi, I’m Juan Vera—an assistant editor and multimedia designer with a strong background in motion graphics and 3D asset creation. I combine 3D modeling in Maya, sculpting in ZBrush, and texturing in Substance Painter/Designer to build high-quality assets, then use lighting and composition to help blend 3D and 2D elements seamlessly. I’ve supported teams on animations, social edits, reels, and music-video concepts, and I enjoy collaborating with editors on clean-ups like VFX cleanup and color correction. From concept to final delivery, I focus on clear visuals, good rhythm and timing, and polished outputs across Premiere, After Effects, and DaVinci Resolve.

Available to hire

Hi, I’m Juan Vera—an assistant editor and multimedia designer with a strong background in motion graphics and 3D asset creation. I combine 3D modeling in Maya, sculpting in ZBrush, and texturing in Substance Painter/Designer to build high-quality assets, then use lighting and composition to help blend 3D and 2D elements seamlessly.

I’ve supported teams on animations, social edits, reels, and music-video concepts, and I enjoy collaborating with editors on clean-ups like VFX cleanup and color correction. From concept to final delivery, I focus on clear visuals, good rhythm and timing, and polished outputs across Premiere, After Effects, and DaVinci Resolve.

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Work Experience

3D Generalist at Live Nation
January 1, 2025 - January 1, 2025
Assisted editors with stringouts and motion graphics. Designed motion graphics and animations, performed color correction and VFX clean up, and created logo designs from concept to final delivery.
MultiMedia Designer; Assistant Editor at Studio III Marketing
January 1, 2025 - Present
Designed motion graphics and logos from concept to final delivery. Also contributed to editing reels and social shorts as well as longer-format work, using a strong foundation in lighting, compositions, scale, and post-production support.
MultiMedia Designer | Assistant Editor at Studio III Marketing
January 1, 2025 - Present
Designed motion graphics and logos from concept to final delivery; edited reels, social shorts, and long format content. Supported 3D hard-surface modeling, texture and rendering, plus color correction and VFX clean up.
Motion Graphics Artist / Assistant editor at Sada Impact Google
January 1, 2023 - January 1, 2023
Created concepts and model assets, including 3D modeling and texturing. Contributed concept design used for a music video.
3D Generalist; Assistant editor at Live Nation
January 1, 2023 - December 31, 2023
Assisted editors in stringouts and motion graphics. Designed motion graphics and animations, supported color correction and VFX clean up, and created logo designs from concept through final delivery.
3D Generalist at Live Nation
January 1, 2023 - December 31, 2023
Assisted editors with stringouts and motion graphics. Designed motion graphics and animations, performed color correction and VFX clean up, and created logo designs from concept through final delivery.
Animation tasks / Social media edits (role not explicitly titled) at Gnomon School of Visual Effects
January 1, 2022 - January 1, 2024
Developed animations for presentations and events, supporting delivery of high-quality visual content and producing social media edits.
Motion Graphics Artist; Assistant Editor at Sada Impact Google
January 1, 2022 - December 31, 2024
Responsible for creating concepts and model assets. Modeled and textured for creative deliverables, and developed concept design used for a music video. Also supported edits aligned to social and marketing needs.
Motion Graphics Artist / Assistant Editor at Sada Impact Google
January 1, 2022 - December 31, 2024
Responsible for creating concepts and model assets, including modeling and texturing. Produced concept design used for a music video; supported editing and motion graphics deliverables for high-quality visual content.
Motion Graphics Artist_ Assistant editor at Sada Impact Google | (as listed)
January 1, 2022 - January 1, 2024
Created concepts and model assets; handled 3D modeling and texturing. Contributed concept design intended for a music video.
Education (Student / Training) - Animation & Visual Effects at Gnomon School of Visual Effects
January 1, 2015 - August 1, 2017
Developed animations for presentations and events, supporting delivery of high-quality visual content. Created social media edits as part of coursework/training focused on motion and visual effects production.
Gnomon School of Visual Effects | Education at Gnomon School of Visual Effects
January 1, 2015 - August 1, 2017
Developed animations for presentations and events, supporting high-quality visual content and producing social media edits.

Education

at Gnomon School of Visual Effects
January 1, 2015 - August 1, 2017
at Gnomon School of Visual Effects
January 1, 2015 - August 1, 2017
at Gnomon School of Visual Effects
January 1, 2015 - August 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Other
    Multi Media Designer Reel
    • Assisted editors in organizing footage, creating assets, and final editing. • Designed motion graphics and created animations. • Performed color correction and VFX clean-up. • Created logo designs from concept to final delivery. 3d modeling and texture