Asadulloh Hamzaev
js, and React Three Fiber. I design cinematic UI, real-time rendering, shaders, and interactive storytelling for 3D product showcases, physics simulations, and particle systems.
About
Hi, I’m a Creative Developer focused on immersive 3D web experiences using WebGL, Three.js, and React Three Fiber. I design cinematic UI, real-time rendering, shaders, and interactive storytelling for 3D product showcases, physics simulations, and particle systems. I’m passionate about building performant, visually rich web interfaces that invite exploration and engagement.
Over the years I’ve delivered 44+ WebGL/3D projects and 14+ responsive websites, with a strong emphasis on optimized asset delivery, postprocessing pipelines, and camera-driven storytelling. I enjoy collaborating with designers, artists, and engineers to craft polished experiences that scale across devices and platforms.
- 2 years' experience
- Joined April 2026
Skills· 17
Languages
- UzbekFluent
- EnglishAdvanced
- RussianAdvanced
Industry experience
- Software & Internet
- Media & Entertainment
- Gaming
- Education
- Professional Services
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Work experience
Built 44+ WebGL/3D projects using Three.js, React Three Fiber, and GLSL shaders; created 14+ responsive websites; developed 3D product showcases with 360° rotation, zoom, and camera controls; built a browser-based physics game with Rapier engine; authored custom GLSL shaders for particle effects, glow, surface textures, and procedural visuals; optimized asset delivery with Draco compression, lazy loading, and suspense boundaries; set up postprocessing pipelines: bloom, depth of field, chromatic aberration, vignette, color grading; worked with SkinnedMesh animations and camera transitions; leveraged memoization, Zustand, and component splitting to keep React rendering efficient; produced interactive, cursor-reactive GLSL spark effects and a star-field background.
Education· 16
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