3D Ecosystems & Industrial Designer And Visual Programmer ( Grasshopper ) · Lake.IncNov 2024 – Jul 2026 · 1 yr 9 mos
3D Ecosystems & Industrial Designer | Visual Programmer (Grasshopper)
I specialize in computational and generative design, combining industrial design, 3D modeling, visual programming, and procedural systems to develop complex physical and digital forms.
Roles & Responsibilities
- Develop procedural and generative 3D systems using Rhino and Grasshopper.
- Design products, structures, and 3D ecosystems inspired by natural growth and morphogenetic principles.
- Build Grasshopper workflows for parametric modeling, automation, geometry generation, correspondence, Voronoi systems, attractors, and topology-driven forms.
- Develop reusable computational design systems rather than relying solely on conventional modeling.
- Work extensively with NURBS, SubD, curves, surfaces, meshes, and hybrid workflows.
- Develop correspondence systems linking points, curves, seams, and geometric elements through procedural transformations.
- Translate design concepts into rule-based systems capable of generating multiple design iterations.
- Prepare geometry for Blender, Houdini, Unreal Engine, digital twins, simulation, visualization, and fabrication.
- Solve complex geometric problems involving topology, surface continuity, deformation, lofting, and spatial relationships.
Key Achievements
- Developed a custom Grasshopper correspondence engine for point/curve correspondence, curve seams, loft relationships, pipe framing, matrix flipping, and curve extraction.
- Built procedural Voronoi and attractor-based systems capable of generating adaptive organic patterns across complex geometry.
- Developed parametric structural systems maintaining precise relationships between corresponding curves and control points.
- Established a design methodology centered on curves and relational geometry as an information layer for procedural form generation.
- Created scalable systems capable of generating varied products, structures, environments, and ecosystem-scale forms from a unified design logic.
Core Strengths
Grasshopper Visual Programming · Computational Design · Generative Design · Industrial Design · 3D Ecosystem Design · Parametric Modeling · NURBS · SubD · Procedural Geometry · Morphogenetic Design · Curve Systems · Surface Systems · Geometric Correspondence · Voronoi Systems · Attractor Systems · Design Automation · Rhino · Blender · Houdini · Unreal Engine · Digital Twins · XR/Simulation