3D Ecosystems & Industrial Designer | Visual Programmer (Grasshopper)
I’m a 3D Ecosystems and Industrial Designer specializing in computational and generative design, with hands-on experience developing complex 3D forms, procedural systems, and parametric workflows using Rhino and Grasshopper.
I’ve developed custom Grasshopper systems for geometric correspondence, procedural pattern generation, Voronoi systems, curve networks, surface manipulation, structural relationships, and automated design iteration. My work spans product concepts, organic forms, spatial systems, and large-scale 3D ecosystem concepts.
What sets me apart is that I don’t approach Grasshopper simply as a modeling tool—I use it as a visual programming environment for building design systems. I focus on creating intelligent, reusable workflows that can generate, adapt, and explore many design possibilities from a single underlying logic.
My strengths include Computational Design, Generative Design, Industrial Design, Grasshopper Visual Programming, Procedural Modeling, NURBS, SubD, Morphogenetic Design, Geometric Systems, 3D Ecosystems, Digital Twins, and XR/Simulation.
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Floating Basketball Stadium
A conceptual floating basketball stadium exploring the integration of sports, industrial design, computational geometry, and generative 3D ecosystems.
I developed the concept using Rhino and Grasshopper, exploring the stadium’s organic form, structural relationships, circulation, spatial organization, and procedurally generated surface patterns. The design uses computational systems to generate and control complex patterns across the stadium envelope, allowing pattern density, scale, and distribution to respond to the underlying geometry.
The project combines parametric modeling, generative pattern generation, procedural geometry, attractor-driven systems, structural form development, and visual programming to transform a conventional sports venue into a distinctive floating environment.
Role: 3D Ecosystem Designer · Industrial Designer · Computational Designer · Grasshopper Visual Programmer
Core Skills: Grasshopper · Generative Design · Pattern Generation · Parametric Modeling · Procedural Geometry · Attractor Systems · NURBS · Industrial Design · 3D Ecosystem Design · Structural Form Development
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