3D Asset & Environment Artist | 5+ Years Experience ​Professional 3D Artist specialized in high-quality assets, props, and environments. I master the full production pipeline: from ZBrush sculpting to Substance Painter PBR texturing and Blender/Maya optimization. ​Core Skills: ​High & Low Poly Modeling: Clean retopology and UV mapping. ​Versatile Styles: Expert in both Realistic PBR and Stylized Hand-painted. ​Production Ready: Assets optimized for real-time engines (Unity/Unreal) and high-end rendering. ​With a proven track record of 50+ successful international projects, I deliver technical precision and professional communication.

Andrés Uricaro

3D Asset & Environment Artist | 5+ Years Experience ​Professional 3D Artist specialized in high-quality assets, props, and environments. I master the full production pipeline: from ZBrush sculpting to Substance Painter PBR texturing and Blender/Maya optimization. ​Core Skills: ​High & Low Poly Modeling: Clean retopology and UV mapping. ​Versatile Styles: Expert in both Realistic PBR and Stylized Hand-painted. ​Production Ready: Assets optimized for real-time engines (Unity/Unreal) and high-end rendering. ​With a proven track record of 50+ successful international projects, I deliver technical precision and professional communication.

Available to hire

3D Asset & Environment Artist | 5+ Years Experience

​Professional 3D Artist specialized in high-quality assets, props, and environments. I master the full production pipeline: from ZBrush sculpting to Substance Painter PBR texturing and Blender/Maya optimization.
​Core Skills:

​High & Low Poly Modeling: Clean retopology and UV mapping.

​Versatile Styles: Expert in both Realistic PBR and Stylized Hand-painted.

​Production Ready: Assets optimized for real-time engines (Unity/Unreal) and high-end rendering.

​With a proven track record of 50+ successful international projects, I deliver technical precision and professional communication.

See more

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

3D Modeler at NC Print
January 1, 2025 - Present
Created detailed 3D models of building façades and environments for advertising visuals using Blender and Substance Painter; produced high-fidelity renders showing exact integration of ads on façades; collaborated with design team to ensure model accuracy and quality.
Freelance 3D Artist (Remote) at Fiverr
January 1, 2020 - Present
Generated consistent output across multiple character modeling and texturing projects for international clients; developed and textured the main character model (Battle Hero) for a 2022 video game; designed environments and props for Roblox mini games; managed end-to-end project lifecycle autonomously.

Education

Graphic Design at IUTIRLA
January 1, 2017 - January 1, 2020

Qualifications

Character Sculpting with Blender: Create a Stylized Warrior
March 1, 2025 - March 31, 2026
Concept Art: Create Your Inner Warrior
January 1, 2022 - March 31, 2026
Introduction to Web Development I (40h)
January 1, 2020 - March 31, 2026
Self-Taught 3D Modeling Training (Objects/Characters/Architecture)
January 1, 2020 - March 31, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet