With over 4+ years of Unity game development experience in the industry , I bring expertise across hypercasual,hybrid-causal, Multiplayer, and AR/VR projects. My technical skill set includes C#, Unity,Multiplayer (Nakama, Photon fusion, Mirror), AR Foundation (ARCore/ARKit), cross-platform deployment (Android, iOS, Desktop, WebGL), and strong collaboration using tools like Notion, Trello, and GitHub for tracking. I led end-to-end game development from concept to launch, following SDLC best practices. Designed scalable gameplay architecture and implemented core systems with multiplayer (Nakama). Integrated social authentication, monetization, in-app communication, and friend systems. Directed alpha & beta phases, including QA, documentation, and stakeholder communication. Collaborated closely with designers, PMs, and senior engineers contributed to educational game prototypes and close collaboration with backend developers (REST API, Postman), and DevOps. Portfolio Showcase: Highlighting my experience, vision, and professional game development projects. Uzair Shaikh Portfolio | Visit my website- _Website not available. Sign in: https://www.twine.net/signup_ Showreel— Showreel Video Demonstration- _Website not available. Sign in: https://www.twine.net/signup_ Best regards, Muhammad Uzair Shaikh- Senior Game Developer

Muhammad Uzair Shaikh

PRO

With over 4+ years of Unity game development experience in the industry , I bring expertise across hypercasual,hybrid-causal, Multiplayer, and AR/VR projects. My technical skill set includes C#, Unity,Multiplayer (Nakama, Photon fusion, Mirror), AR Foundation (ARCore/ARKit), cross-platform deployment (Android, iOS, Desktop, WebGL), and strong collaboration using tools like Notion, Trello, and GitHub for tracking. I led end-to-end game development from concept to launch, following SDLC best practices. Designed scalable gameplay architecture and implemented core systems with multiplayer (Nakama). Integrated social authentication, monetization, in-app communication, and friend systems. Directed alpha & beta phases, including QA, documentation, and stakeholder communication. Collaborated closely with designers, PMs, and senior engineers contributed to educational game prototypes and close collaboration with backend developers (REST API, Postman), and DevOps. Portfolio Showcase: Highlighting my experience, vision, and professional game development projects. Uzair Shaikh Portfolio | Visit my website- _Website not available. Sign in: https://www.twine.net/signup_ Showreel— Showreel Video Demonstration- _Website not available. Sign in: https://www.twine.net/signup_ Best regards, Muhammad Uzair Shaikh- Senior Game Developer

Available to hire

With over 4+ years of Unity game development experience in the industry , I bring expertise across hypercasual,hybrid-causal, Multiplayer, and AR/VR projects. My technical skill set includes C#, Unity,Multiplayer (Nakama, Photon fusion, Mirror), AR Foundation (ARCore/ARKit), cross-platform deployment (Android, iOS, Desktop, WebGL), and strong collaboration using tools like Notion, Trello, and GitHub for tracking.

I led end-to-end game development from concept to launch, following SDLC best practices. Designed scalable gameplay architecture and implemented core systems with multiplayer (Nakama). Integrated social authentication, monetization, in-app communication, and friend systems. Directed alpha & beta phases, including QA, documentation, and stakeholder communication. Collaborated closely with designers, PMs, and senior engineers contributed to educational game prototypes and close collaboration with backend developers (REST API, Postman), and DevOps.

Portfolio Showcase: Highlighting my experience, vision, and professional game development projects.

Uzair Shaikh Portfolio | Visit my website- Website not available. Sign in: https://www.twine.net/signup

Showreel— Showreel Video Demonstration- Website not available. Sign in: https://www.twine.net/signup

Best regards,
Muhammad Uzair Shaikh- Senior Game Developer

See more

Experience Level

Expert
Expert
Expert
Expert
Expert

Language

Urdu
Fluent
English
Advanced

Work Experience

AR/VR Game Developer at Steam Haven (Remote)
January 1, 2022 - Present
Collaborated on the Steam Haven VR multiplayer project; translated game design docs (GDD) into technical plans and defined game mechanics; contributed to prototyping and testing within an Agile/Scrum process.
Game Developer at Independent / Freelance
February 1, 2020 - Present
Developed 2D/3D hyper-casual games, built prototypes, implemented core gameplay, and performed bug testing and performance optimization using Unity and C#.

Education

Bachelor's Degree in Computer Science at Sindh Madressatul Islam University
January 11, 2030 - February 20, 2026
Short Course in Game Development & Modelling at Sir Syed University of Engineering & Technology (SSUET)
June 1, 2021 - December 1, 2021
Matriculation & Intermediate (Pre-Engineering) at Pakistan Steel Cadet College
August 1, 2015 - May 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    uniE608 Portfolio Showreel | Unity Game Developer | Android/IOS | Hyper casual | Multiplayer & VR/AR
    Unity Game Developer with 4+ years of experience building 2D, 3D, multiplayer, and AR/VR games in Unity. Experienced in multiplayer systems using Photon (PUN 2, Fusion) and Nakama, and AR/VR development with AR Foundation, ARCore, and ARKit. Strong background in C and Object-Oriented Programming (OOP), focused on performance optimization, scalable systems, and cross-platform game development from prototype to production. gamedeveloper unitygamedeveloper unitygameengine gameplayprogrammer programmer application 2d 3d AR/VR Mobile Android Multiplayer
    paper Add ’Em Up

    • Developed a Unity 2D game featuring grid-based equation validation mechanics.
    • Implemented online multiplayer using Nakama (Lua), along with local multiplayer and solo game modes.
    • Designed and integrated power-ups and special/mystery cards to enhance gameplay.
    • Supported social login integration and basic monetization features.
    • Collaborated in a fast-paced team environment to deliver a playable build within tight deadlines.

    Keywords: Unity 2D, Grid-Based Equation Validation, Power-Ups, Mystery Cards, Social Login, Monetization

    https://www.twine.net/signin

    paper Steam Haven – VR Multiplayer:

    • Developed a VR multiplayer open-world game with interactive puzzle-solving mechanics.
    • Implemented inventory management and story progression systems for immersive gameplay.
    • Integrated real-time multiplayer functionality using Photon Fusion
    • Followed MVC architecture and created detailed technical design documents for structured development.

    Keywords: Open-World, Puzzle Solving, Inventory Management, Story Progression, Photon Unity Networking (PUN 2), MVC Architecture, Technical Design Documents

    https://www.twine.net/signin

    paper ARomaverse

    • Developed an AR-based interactive restaurant menu system with gamified user experience.
    • Implemented markerless and marker-based AR using AR Foundation with ARCore and ARKit support.
    • Used Scriptable Objects for scalable and efficient data management.
    • Integrated APIs for cart management and order processing workflows.
    • Managed the project lifecycle from concept to deployment, evolving the academic project into a startup initiative.

    Keywords: Augmented Reality (AR), Gamification, Restaurant Menu, Scriptable Objects, AR Foundation, ARCore, ARKit, XR Plugin Management, API Integration,
    Cart Management, Order Processing.

    https://www.twine.net/signin

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