Available to hire
Hi, I’m Vadim, an audio engineer specializing in mixing, mastering, and sound design with a strong background in live broadcast production and studio audio.
I deliver clean, balanced, and emotionally engaging mixes across music and audiovisual projects, and I thrive in fast-paced environments while collaborating with artists, producers, and production teams.
Experience Level
Language
English
Fluent
Work Experience
Arranger, Guitarist, Mixing & Mastering Engineer at Transit Station
January 1, 2022 - PresentTrip-hop project where I create arrangements, perform guitars, and handle all stages of mixing and mastering. I shape the overall sonic character, effects processing, and atmospheric textures of the tracks.
Mixing & Mastering Engineer at ISTLELO
January 1, 2019 - PresentVoronezh-based emo-rock band. Managed the full mixing process, tone shaping for guitars, effects processing, balancing, dynamic control, and final mastering. Focused on creating a cohesive emotional sound with clarity and energy.
Head of Audio Engineers at StarLadder
January 1, 2025 - December 31, 2025Led and coordinated the audio engineering team for a Tier-1 CS2 Major. Oversaw audio system design, setup, testing, and live operation across broadcast outputs. Supervised and coordinated a team of audio engineers. Ensured clean routing, stable Dante network operation. Troubleshot live issues and optimized systems to maintain uninterrupted broadcast quality.
Broadcast Audio Engineer at FISSURE Studio
January 1, 2024 - December 31, 2025Delivered live broadcast audio for international esports tournaments. Responsible for live mixing, signal routing, background music, and system reliability. Worked closely with production, broadcast, and technical teams to maintain broadcast standards. Key events include: EWC 2024–2025, Elite League 2024, BetBoom Dacha (CS & Dota), Shanghai Major 2024, Clavision Masters 2025, FISSURE Universe & Playground series.
Freelance Sound Engineer at Freelance
January 1, 2019 - PresentFreelance Sound Engineer working on studio and live music projects. Responsible for mixing, mastering, and creative sound polishing across genres. Experienced in managing signal flow, technical setup, and ensuring reliable performance in live environments.
Freelance Mixing & Mastering Engineer at Self-employed / Freelance
January 1, 2019 - PresentProviding mixing and mastering services for independent artists and audiovisual projects. Responsibilities included mixing multi-track recordings for music releases; mastering tracks for streaming platforms; audio editing and restoration; sound design for video and visual content; collaboration with artists and producers to shape the final sound.
Broadcast Audio Engineer at FISSURE
January 1, 2023 - December 31, 2025Live broadcast audio mixing; managing multiple audio sources (casters, analysts, translation feeds); music selection and audio transitions between scenes; signal routing and Dante network configuration.
Head of Audio Engineers at StarLadder Budapest Major
January 1, 2025 - December 31, 2025Led the audio department for a large international esports broadcast. Responsibilities included managing the audio engineering team, designing the broadcast audio workflow, overseeing studio, casters, translation, and stage audio, and ensuring broadcast-level sound quality throughout the event.
Education
Specialist Degree in Music Sound Engineering at Synergy University
January 1, 2018 - January 1, 2023Specialist Degree in Music Sound Engineering at Synergy University
January 1, 2018 - January 1, 2023Musical Sound Engineering at Synergy University
January 1, 2018 - December 31, 2023Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet
Experience Level
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