Hi, I’m Vadim — an audio engineer specializing in mixing, mastering, sound design, and broadcast audio. I have several years of experience working across live productions, esports broadcasts, and studio projects. My background includes mixing for large-scale live events as well as studio work with artists and audiovisual content. This combination allows me to approach projects with both strong technical precision and a creative mindset. I’m comfortable working across the full audio workflow: editing, mixing, mastering, sound design, and audio preparation for video and streaming content. My focus is always on clarity, balance, and delivering professional, high-quality sound. I’m flexible and available for on-site work and projects across Europe. If you’re looking for a reliable audio engineer who cares about detail and sound quality, I’d be happy to collaborate.

Vadim Kuznetsov

Hi, I’m Vadim — an audio engineer specializing in mixing, mastering, sound design, and broadcast audio. I have several years of experience working across live productions, esports broadcasts, and studio projects. My background includes mixing for large-scale live events as well as studio work with artists and audiovisual content. This combination allows me to approach projects with both strong technical precision and a creative mindset. I’m comfortable working across the full audio workflow: editing, mixing, mastering, sound design, and audio preparation for video and streaming content. My focus is always on clarity, balance, and delivering professional, high-quality sound. I’m flexible and available for on-site work and projects across Europe. If you’re looking for a reliable audio engineer who cares about detail and sound quality, I’d be happy to collaborate.

Available to hire

Hi, I’m Vadim — an audio engineer specializing in mixing, mastering, sound design, and broadcast audio.

I have several years of experience working across live productions, esports broadcasts, and studio projects. My background includes mixing for large-scale live events as well as studio work with artists and audiovisual content. This combination allows me to approach projects with both strong technical precision and a creative mindset.

I’m comfortable working across the full audio workflow: editing, mixing, mastering, sound design, and audio preparation for video and streaming content. My focus is always on clarity, balance, and delivering professional, high-quality sound.

I’m flexible and available for on-site work and projects across Europe.

If you’re looking for a reliable audio engineer who cares about detail and sound quality, I’d be happy to collaborate.

See more

Experience Level

Language

English
Fluent

Work Experience

Arranger, Guitarist, Mixing & Mastering Engineer at Transit Station
January 1, 2022 - Present
Trip-hop project where I create arrangements, perform guitars, and handle all stages of mixing and mastering. I shape the overall sonic character, effects processing, and atmospheric textures of the tracks.
Mixing & Mastering Engineer at ISTLELO
January 1, 2019 - Present
Voronezh-based emo-rock band. Managed the full mixing process, tone shaping for guitars, effects processing, balancing, dynamic control, and final mastering. Focused on creating a cohesive emotional sound with clarity and energy.
Head of Audio Engineers at StarLadder
January 1, 2025 - December 31, 2025
Led and coordinated the audio engineering team for a Tier-1 CS2 Major. Oversaw audio system design, setup, testing, and live operation across broadcast outputs. Supervised and coordinated a team of audio engineers. Ensured clean routing, stable Dante network operation. Troubleshot live issues and optimized systems to maintain uninterrupted broadcast quality.
Broadcast Audio Engineer at FISSURE Studio
January 1, 2024 - December 31, 2025
Delivered live broadcast audio for international esports tournaments. Responsible for live mixing, signal routing, background music, and system reliability. Worked closely with production, broadcast, and technical teams to maintain broadcast standards. Key events include: EWC 2024–2025, Elite League 2024, BetBoom Dacha (CS & Dota), Shanghai Major 2024, Clavision Masters 2025, FISSURE Universe & Playground series.
Freelance Sound Engineer at Freelance
January 1, 2019 - Present
Freelance Sound Engineer working on studio and live music projects. Responsible for mixing, mastering, and creative sound polishing across genres. Experienced in managing signal flow, technical setup, and ensuring reliable performance in live environments.

Education

Specialist Degree in Music Sound Engineering at Synergy University
January 1, 2018 - January 1, 2023
Specialist Degree in Music Sound Engineering at Synergy University
January 1, 2018 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet