CG Character Animator with a strong foundation in acting, timing, weight, and locomotion—focused on creating believable, performance-driven character animations. Experienced in blocking, refining, and polishing shots using graph editor workflows in Maya to deliver clear visual storytelling. Passionate about emotionally engaging character performance and collaborative production environments, with hands-on experience turning dialogue and body mechanics into refined animation through a structured blocking → spline → polish process.…

Vaibhav Negi

CG Character Animator with a strong foundation in acting, timing, weight, and locomotion—focused on creating believable, performance-driven character animations. Experienced in blocking, refining, and polishing shots using graph editor workflows in Maya to deliver clear visual storytelling. Passionate about emotionally engaging character performance and collaborative production environments, with hands-on experience turning dialogue and body mechanics into refined animation through a structured blocking → spline → polish process.…

Available to hire

CG Character Animator with a strong foundation in acting, timing, weight, and locomotion—focused on creating believable, performance-driven character animations. Experienced in blocking, refining, and polishing shots using graph editor workflows in Maya to deliver clear visual storytelling.

Passionate about emotionally engaging character performance and collaborative production environments, with hands-on experience turning dialogue and body mechanics into refined animation through a structured blocking → spline → polish process.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Freelance Character Animator at Remote
January 1, 2025 - Present
Created CG character animation centered on acting, timing, weight, and visual storytelling. Produced dialogue and locomotion-focused shots using Maya with shot blocking and graph editor workflows. Incorporated production feedback to refine performance, improve appeal, and polish final animation output.

Education

Advance Diploma at Durham College
January 1, 2022 - December 31, 2023
Advance Diploma in Animation – Digital Production at Durham College
January 11, 2030 - August 21, 2025
Advance Diploma in Animation – Digital Production at Durham College
January 11, 2030 - February 17, 2026
Advanced Diploma in Animation – Digital Production at Durham College, Oshawa, ON
January 11, 2030 - January 1, 2026
Maya Animation & Modeling at Udemy (Lucas Ridley)
January 11, 2030 - August 3, 2026
Blender Character Creation at GameDev.tv
January 11, 2030 - August 3, 2026
Photoshop Essentials at Udemy
January 11, 2030 - August 3, 2026

Qualifications

Maya for beginners
January 11, 2030 - July 11, 2025
Blender Character Creator for Video Games Design
January 11, 2030 - July 11, 2025
Adobe Photoshop CC – Essentials Training Course
January 11, 2030 - July 11, 2025
Maya for beginners, Lucas Ridley - Udemy
January 11, 2030 - August 21, 2025
Adobe Photoshop CC – Essentials Training Course, Daniel Walter Scott - Udemy
January 11, 2030 - August 21, 2025

Industry Experience

Media & Entertainment, Retail, Gaming, Education