Narrative Designer, game writer, and screenwriter with an MA in Film, TV & Video Game Storytelling and 10+ years across games, film, television, and digital media. I develop worlds, characters, dialogue, quests, and interactive narrative structures from early concepts and prototypes through implementation.
I specialize in narrative systems, environmental storytelling, and production-facing documentation, collaborating with international teams across design, art, production, and engineering. From full production script development to story design for large-scale mobile and online titles, I focus on tone, pacing, mystery structure, and gameplay-to-story integration.
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