Hi, I’m Venkatesh Prasad Nampelly, a passionate 3D animator and character rigger based in Savannah, GA. I specialize in believable performance, weight, and timing for games and cinematic assets, and I’m drawn to building scalable animation pipelines and mentoring teammates to deliver top-quality work on tight deadlines. I combine creative storytelling with technical execution to help teams bring characters to life in engaging ways. In my freelance and studio work, I’ve led animation tasks across Unreal Engine and Unity, collaborated on UI and asset creation, and explored AI-assisted workflows to streamline production. I enjoy translating complex ideas into clear, compelling motion that enhances narrative impact and viewer immersion.

Venkatesh Prasad Nampelly

Hi, I’m Venkatesh Prasad Nampelly, a passionate 3D animator and character rigger based in Savannah, GA. I specialize in believable performance, weight, and timing for games and cinematic assets, and I’m drawn to building scalable animation pipelines and mentoring teammates to deliver top-quality work on tight deadlines. I combine creative storytelling with technical execution to help teams bring characters to life in engaging ways. In my freelance and studio work, I’ve led animation tasks across Unreal Engine and Unity, collaborated on UI and asset creation, and explored AI-assisted workflows to streamline production. I enjoy translating complex ideas into clear, compelling motion that enhances narrative impact and viewer immersion.

Available to hire

Hi, I’m Venkatesh Prasad Nampelly, a passionate 3D animator and character rigger based in Savannah, GA. I specialize in believable performance, weight, and timing for games and cinematic assets, and I’m drawn to building scalable animation pipelines and mentoring teammates to deliver top-quality work on tight deadlines. I combine creative storytelling with technical execution to help teams bring characters to life in engaging ways.

In my freelance and studio work, I’ve led animation tasks across Unreal Engine and Unity, collaborated on UI and asset creation, and explored AI-assisted workflows to streamline production. I enjoy translating complex ideas into clear, compelling motion that enhances narrative impact and viewer immersion.

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Language

English
Intermediate
Hindi
Intermediate
Telugu
Fluent

Work Experience

3D Character Animator (3D Generalist) at EmbedTech Solutions
September 1, 2018 - Present
3D Character Animator (3D Generalist) with a strong focus on weight, balance, timing, and appealing performance for boxing, MMA, and biker racing characters. Improved transitions and overall gameplay workflow; managed animation quality checks and optimized the production pipeline. Developed UV maps and character/prop models; created stylized animations tailored to diverse audiences including family- and youth-oriented content; supported team workflows and client communications to maintain a smooth pipeline.
Freelance 3D Animator at EmbedTech Solutions
November 1, 2020 - October 31, 2021
Freelance 3D Animator delivering assets for independent projects; contributed to character animation pipelines, rhythm and timing for dynamic scenes; collaborated with clients to ensure technical feasibility and artistic direction.
Freelance Animator at Independent / Self-employed
September 1, 2018 - Present
Developed hand-keyed 3D character animations with a strong focus on weight, balance, timing, and appealing performance for boxing, MMA, and biker racing characters. Created reusable animation pipelines and assets for multiple client projects, delivering expressive movement that enhanced gameplay and storytelling.
3D Character Animator (3D Generalist) at Embedded Tech Solutions
January 1, 2022 - February 1, 2023
Led character animation on completed game projects while mentoring junior animators to maintain consistent animation quality. Created UV mapping for character and prop models, ensuring efficient texturing and visual appeal. Managed projects and client feedback, overseeing the full animation and motion graphics pipeline. Produced product animations and visual assets for TV advertising campaigns, collaborating with clients and designers to ensure clear communication. Edited final advertisement videos from prepared assets, meeting deadlines and supporting a team-based workflow.
Animator
January 1, 2017 - January 1, 2021
Developed hand-keyed 3D character animations with a strong focus on weight, balance, timing, and appealing performance for boxing, MMA, and biker racing characters, enhancing transitions and overall gameplay flow.
Animator at Freelance (Online)
September 1, 2023 - Present
Produced more than 30 unique UI elements and character assets for instructional videos, improving viewer comprehension. Finalized advertisement assets three days early, boosting team efficiency and client satisfaction. Explored AI-assisted animation workflows to optimize asset creation, reducing iteration time. Engineered 5 standardized animation templates to accelerate project turnaround and streamline production pipelines.
3D Character Animator at 7Seas Entertainment
January 1, 2022 - February 1, 2023
Designed hand-keyed 3D character performance animations for boxing, MMA, and bike racing, boosting player engagement. Managed animation quality checks and optimization in Unreal Engine and Unity, meeting production deadlines and reducing animation-related bug reports. Took ownership of character and prop rigging tasks, completing 5+ rigging assignments. Promoted to lead character animation, mentoring 3 junior animators. Mapped character and prop UVs, improving texture efficiency and visual appeal. Recruited five freelance animators to accelerate ad production and ensure on-time delivery.
3D Animator at Embedtech Solutions
November 1, 2020 - October 1, 2021
Directed conceptualization and motion design for advertising assets, achieving a 30% rise in client engagement. Animated product visuals for multiple campaigns in collaboration with marketing to ensure alignment with brand messaging and features. Created detailed procedural documentation for animation workflows and asset libraries.

Education

Master of Arts in Animation at Savannah College of Art and Design
January 11, 2030 - June 11, 2026
Bachelor of Multimedia Education at International Academy of Computer Graphic
January 11, 2030 - June 11, 2026
Master of Arts in Animation at Savannah College of Art and Design
January 11, 2030 - June 11, 2026
Bachelor of Multimedia Education at Savannah College of Art and Design
January 11, 2030 - June 11, 2026
Master's of Arts (Animation) at Savannah College Of Art And Design
June 1, 2023 - May 31, 2025
Bachelor's in Multimedia at International Academy Of Computer Graphics
June 1, 2017 - June 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet