3D Game Animator working in Unity, with a background in 2D and UI animation. I animate characters and props, and I build the Unity side myself — animator controllers, state machines, transitions and blend trees — so animation lands in the game, not just in the file.
8+ years in 2D animation, 4+ years in 3D, with the last 1.5 years in mobile games: 8 shipped and in-development titles across match-3, tile/domino, solitaire, mahjong, poker, and word/quiz games, plus a 3D survivor-style action game.
That work covered the full animation scope: 3D character and prop animation, UI animation (popups, buttons, offers, transitions), and 2D animated elements.
Before games, I spent three years as a line producer in TV and media, and animated cartoons for YouTube.
Solo Unity projects: AlcoFox, a released 2D platformer, and Abyss Drifter, a 3D space sim currently in developmen — prototyping, game mechanics and asset integration included.
Core skills:
3D Game Animation • Unity Animator Controllers • State Machines • UI Animation • Character Animation • 2D Animation • 3D Rigging • 3D Modeling • Game Development • Prototyping
Tools:
Unity • Blender • Moho • Krita • Substance Painter • Sony Vegas
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