3D Game Animator working in Unity, with a background in 2D and UI animation. I animate characters and props, and I build the Unity side myself — animator controllers, state machines, transitions and blend trees — so animation lands in the game, not just in the file. 8+ years in 2D animation, 4+ years in 3D, with the last 1.5 years in mobile games: 8 shipped and in-development titles across match-3, tile/domino, solitaire, mahjong, poker, and word/quiz games, plus a 3D survivor-style action game. That work covered the full animation scope: 3D character and prop animation, UI animation (popups, buttons, offers, transitions), and 2D animated elements. Before games, I spent three years as a line producer in TV and media, and animated cartoons for YouTube. Solo Unity projects: AlcoFox, a released 2D platformer, and Abyss Drifter, a 3D space sim currently in developmen — prototyping, game mechanics and asset integration included. Core skills: 3D Game Animation • Unity Animator Controllers • State Machines • UI Animation • Character Animation • 2D Animation • 3D Rigging • 3D Modeling • Game Development • Prototyping Tools: Unity • Blender • Moho • Krita • Substance Painter • Sony Vegas…

Illia Malik

3D Game Animator working in Unity, with a background in 2D and UI animation. I animate characters and props, and I build the Unity side myself — animator controllers, state machines, transitions and blend trees — so animation lands in the game, not just in the file. 8+ years in 2D animation, 4+ years in 3D, with the last 1.5 years in mobile games: 8 shipped and in-development titles across match-3, tile/domino, solitaire, mahjong, poker, and word/quiz games, plus a 3D survivor-style action game. That work covered the full animation scope: 3D character and prop animation, UI animation (popups, buttons, offers, transitions), and 2D animated elements. Before games, I spent three years as a line producer in TV and media, and animated cartoons for YouTube. Solo Unity projects: AlcoFox, a released 2D platformer, and Abyss Drifter, a 3D space sim currently in developmen — prototyping, game mechanics and asset integration included. Core skills: 3D Game Animation • Unity Animator Controllers • State Machines • UI Animation • Character Animation • 2D Animation • 3D Rigging • 3D Modeling • Game Development • Prototyping Tools: Unity • Blender • Moho • Krita • Substance Painter • Sony Vegas…

Available to hire

3D Game Animator working in Unity, with a background in 2D and UI animation. I animate characters and props, and I build the Unity side myself — animator controllers, state machines, transitions and blend trees — so animation lands in the game, not just in the file.

8+ years in 2D animation, 4+ years in 3D, with the last 1.5 years in mobile games: 8 shipped and in-development titles across match-3, tile/domino, solitaire, mahjong, poker, and word/quiz games, plus a 3D survivor-style action game.

That work covered the full animation scope: 3D character and prop animation, UI animation (popups, buttons, offers, transitions), and 2D animated elements.

Before games, I spent three years as a line producer in TV and media, and animated cartoons for YouTube.

Solo Unity projects: AlcoFox, a released 2D platformer, and Abyss Drifter, a 3D space sim currently in developmen — prototyping, game mechanics and asset integration included.

Core skills:
3D Game Animation • Unity Animator Controllers • State Machines • UI Animation • Character Animation • 2D Animation • 3D Rigging • 3D Modeling • Game Development • Prototyping

Tools:
Unity • Blender • Moho • Krita • Substance Painter • Sony Vegas

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Intermediate
Ukrainian
Fluent
Russian
Fluent

Work Experience

Animator at SOPHUN Games
January 1, 2025 - September 1, 2026
Animated characters and assets for multiple game-related needs while integrating animation into Unity workflows. Worked through animator/controller setup and animation implementation for in-build results.
Solo Game Developer at Self-employed
January 1, 2022 - Present
Developed Unity games independently, including animation work and engine-side integration. Owned end-to-end delivery for small projects, from implementation and animation to release.
Lead 2D Animator / Producer at TheSoul Publishing
July 1, 2019 - July 1, 2022
Led 2D animation production as both animator and producer, coordinating timelines, production tasks, and animation output for published content.
Line Producer at 1+1 Production, TV & Media
June 1, 2018 - January 1, 2019
Resumed line production work for TV/media projects, managing scheduling, delivery, and coordination with production teams and crew.
Line Producer at 1+1 Production, TV & Media
November 1, 2015 - December 1, 2016
Handled line production across TV/media work including scheduling, crew coordination, and delivery management for animated series and reality shows.

Education

Dental Technician at Kamianske Medical College
September 1, 2012 - June 26, 2014
Dental Technician at Medical College
January 1, 2012 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming
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