Available to hire
Hi, I’m Victor García, a passionate 3D animator with a love for bringing characters to life. Based in Monterrey, Mexico, I’ve had the privilege of collaborating with talented teams in different parts of the world, creating animations that tell stories and enhance experiences.
With a background in animation and digital arts, I thrive on creativity and technological innovation. My journey has led me to work on various exciting projects, from video games to animated series. I look forward to exploring new opportunities and pushing the boundaries of animation.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
Freelance 3D Animator at Vicaro Motion Studio
August 1, 2022 - September 1, 2024Managed a small team to produce high-quality animations for client projects, ensuring that all deadlines were met. Oversaw the creation of 3D assets and ensured that they adhered to the company's style guide. Worked closely with other departments, such as audio, scriptwriting and with clients to create cohesive final products.
CG Generalist at SHOUT
February 1, 2023 - December 1, 2023Efficiently identified and rectified errors in scenes, ensuring project consistency and visual quality. Coordinated and implemented adjustments and enhancements in animations, optimizing the overall performance of sequences. Managed asset instances and their caches in ShotGrid.
Gameplay Animator at SHOUT
September 1, 2024 - November 1, 2024Created high-quality 3D animations for characters, ensuring they matched the style and tone of the franchise. Collaborated closely with game devs and leads, incorporating feedback and revisions to improve animations for seamless integration into the game engine.
Cinematics Animator at SHOUT
September 1, 2025 - September 30, 2025Created high-energy 3D animations for the official SpeedRunners 2 trailer, ensuring dynamic timing and clear visual storytelling. Collaborated closely with the creative team to deliver polished, engaging cinematics.
Gameplay Animator at SHOUT
September 1, 2025 - December 1, 2025Created expressive and charming character animations that enhanced player immersion in a cozy, stylized world. Developed gameplay loops and interactive animations, ensuring smooth transitions and responsiveness.
Education
Bachelor of animation and digital arts at Tecnológico de monterrey
September 8, 2017 - July 1, 2022Bachelor's Degree in Animation and Digital Arts at Tecnológico de Monterrey
January 11, 2030 - January 29, 2026Qualifications
Industry Experience
Gaming, Other, Media & Entertainment
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