Victoria Davila

Available to hire

I’m a game music composer from Uruguay, passionate about creating memorable soundtracks for indie games.

About

I’m a game music composer from Uruguay, passionate about creating memorable soundtracks for indie games. I compose original music focused on fantasy, cozy, emotional, and atmospheric experiences, and I’m expanding my skills in interactive audio using Wwise and FMOD.

I’m currently looking for freelance, contract, assistant, and junior opportunities where I can collaborate with developers—helping bring games to life through music while continuing to grow as a game audio professional.

  • Joined August 2026

Languages

  • Spanish; CastilianFluent
  • EnglishBeginner

Industry experience

  • Gaming
  • Media & Entertainment

Projects · 4

Original boss battle theme inspired by metroidvania and action RPG games. Focused on dramatic orchestration, tension, and memorable melodic development for intense gameplay encounters.
itch.io:https://www.twine.net/signin

  • Music Composer

Emotional orchestral piece inspired by fantasy RPGs, featuring piano and strings. Created to showcase cinematic storytelling, atmosphere, and expressive orchestration suitable for exploration and narrative-driven games.
itch.io:https://www.twine.net/signin

Created the complete soundtrack and designed UI and gameplay sound effects for a tactical roguelike developed during the GMTK Game Jam 2026. Implemented a cohesive audio identity under a tight development schedule, collaborating closely with programmers and artists.
itch.io:https://www.twine.net/signin

  • Music Composer
  • Sound Designer

Work experience

Audio Composer – GMTK Game Jam · Starlight TeamJul 2026 – Jul 2026 · 1 mo

Composed the complete soundtrack and designed UI and gameplay sound effects for MECHAPOCALYPSE – Fighting on Fumes during the GMTK Game Jam. Collaborated with programmers and artists under a tight development schedule.

Game Audio Composer & Sound Designer · Freelance / IndependentApr 2026 – Present · 8 mos

Compose original music and create sound effects for indie games and interactive media. Develop adaptive audio using Wwise and FMOD, produce orchestral, fantasy and chiptune soundtracks, and collaborate with game development teams during game jams and personal projects.

Education

Escuela Universitaria de Música – Universidad de la República · Bachelor's Degree in Composition2025 – 2029

Focused on composition, orchestration, harmony, instrumentation, and music for audiovisual media

Diploma in Video Game Music · Universidad Tecnológica Nacional (UTN)2026

Music composition, interactive audio, Wwise, FMOD, and game audio production.

Piano & Music Theory · Conservatory of Popular Music2022 – 2026

Classical piano studies, harmony, music theory, ear training, and composition foundations.

Bachelor's Degree in Music Composition (In Progress) · Universidad Nacional de las Artes2026

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