Collection of original 8-bit inspired tracks designed for indie games. Includes energetic and nostalgic music suitable for platformers, RPGs, retro adventures, and arcade-style projects.
itch.io:https://www.twine.net/signin
- Music Composer
I’m a game music composer from Uruguay, passionate about creating memorable soundtracks for indie games.
I’m a game music composer from Uruguay, passionate about creating memorable soundtracks for indie games. I compose original music focused on fantasy, cozy, emotional, and atmospheric experiences, and I’m expanding my skills in interactive audio using Wwise and FMOD.
I’m currently looking for freelance, contract, assistant, and junior opportunities where I can collaborate with developers—helping bring games to life through music while continuing to grow as a game audio professional.
Collection of original 8-bit inspired tracks designed for indie games. Includes energetic and nostalgic music suitable for platformers, RPGs, retro adventures, and arcade-style projects.
itch.io:https://www.twine.net/signin
Original boss battle theme inspired by metroidvania and action RPG games. Focused on dramatic orchestration, tension, and memorable melodic development for intense gameplay encounters.
itch.io:https://www.twine.net/signin
Emotional orchestral piece inspired by fantasy RPGs, featuring piano and strings. Created to showcase cinematic storytelling, atmosphere, and expressive orchestration suitable for exploration and narrative-driven games.
itch.io:https://www.twine.net/signin
Created the complete soundtrack and designed UI and gameplay sound effects for a tactical roguelike developed during the GMTK Game Jam 2026. Implemented a cohesive audio identity under a tight development schedule, collaborating closely with programmers and artists.
itch.io:https://www.twine.net/signin
Composed the complete soundtrack and designed UI and gameplay sound effects for MECHAPOCALYPSE – Fighting on Fumes during the GMTK Game Jam. Collaborated with programmers and artists under a tight development schedule.
Compose original music and create sound effects for indie games and interactive media. Develop adaptive audio using Wwise and FMOD, produce orchestral, fantasy and chiptune soundtracks, and collaborate with game development teams during game jams and personal projects.
Focused on composition, orchestration, harmony, instrumentation, and music for audiovisual media
Music composition, interactive audio, Wwise, FMOD, and game audio production.
Classical piano studies, harmony, music theory, ear training, and composition foundations.
Post a job and invite Victoria, or contact them directly. No hidden commission.