Available to hire
Hi, I’m Victor Igwe from Lagos, Nigeria. I’m a 3D character artist with over five years of experience crafting visually striking stylized characters and assets.
I’m skilled in leading creative direction, ensuring cohesive visual identity across games, animation, and marketing, and I’m great at blending artistic vision with market appeal for maximum impact.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Creative Art Director at BitPlay
February 1, 2023 - March 1, 2026Optimized and aligned in-game assets with design philosophy, contributing to a player base growth from launch to 50K+ active monthly users. Produced 2D and 3D game assets that elevated visual quality and enhanced gameplay cohesion. Anchored the design team in crafting a strategic brand and design identity and consistency across all web and social platforms, which saw overall engagements rise by 3,250% during the timeframe. Delivered high-quality graphic and motion design assets that strengthened the company’s brand identity across platforms.
Lead 3D Artist at Bitsport
April 1, 2022 - February 1, 2023Developed and delivered premium 3D NFT collections that captured audience interest and blended creative vision with market appeal. Designed high-impact animations that enhanced audience engagement across marketing and promotional materials.
Animation Intern at Center 4Tech, Lagos
June 1, 2019 - October 1, 2019Served as an animation instructor at a young inventors’ summer camp event (Aug–Sep 2019). Engaged in immersive study of animation principles while actively applying them in hands-on projects for enhanced learning. Worked with software such as Blender, iClone and Unity exploring and implementing 3D modeling and optimization techniques for games and animation.
Education
B.Eng in Electronic & Computer Engineering at Nnamdi Azikiwe University, Anambra
October 1, 2015 - May 1, 2021Mobile Game Development at Centre 4Tech, Lagos
August 1, 2015 - September 1, 2016Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
this is from an existing 2D character reference where i challenged myself to model a 3d character that will match the reference and artstyle as closely as possible.
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