Hi, I’m Victor Costa, a junior 3D Animator and Game Designer with a degree in Digital Games from PUC-MG. I enjoy rigging characters, crafting animations, and building game assets using Blender, Unity, and Photoshop. I’m a collaborative and curious creator who loves turning ideas into polished 3D visuals and playable experiences. During college and beyond, I contributed to several projects and personal works, focusing on rigging, animation, and asset creation for games. I’m eager to learn new tools, improve workflows, and collaborate with teams to bring compelling visuals to life.

Victor Costa

Hi, I’m Victor Costa, a junior 3D Animator and Game Designer with a degree in Digital Games from PUC-MG. I enjoy rigging characters, crafting animations, and building game assets using Blender, Unity, and Photoshop. I’m a collaborative and curious creator who loves turning ideas into polished 3D visuals and playable experiences. During college and beyond, I contributed to several projects and personal works, focusing on rigging, animation, and asset creation for games. I’m eager to learn new tools, improve workflows, and collaborate with teams to bring compelling visuals to life.

Available to hire

Hi, I’m Victor Costa, a junior 3D Animator and Game Designer with a degree in Digital Games from PUC-MG. I enjoy rigging characters, crafting animations, and building game assets using Blender, Unity, and Photoshop. I’m a collaborative and curious creator who loves turning ideas into polished 3D visuals and playable experiences.

During college and beyond, I contributed to several projects and personal works, focusing on rigging, animation, and asset creation for games. I’m eager to learn new tools, improve workflows, and collaborate with teams to bring compelling visuals to life.

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Language

Portuguese
Fluent
English
Advanced
Japanese
Beginner

Work Experience

3D Animator & 3D Rigger at Radarfit
February 1, 2022 - April 1, 2023
Rigging and animations for a mobile healthy game.
3D Artist at James Banana
August 1, 2018 - December 1, 2018
Created Cherry character’s design and model; created James Banana character’s model; created scenery assets; contributed to game design.
3D Artist at Morphy
January 1, 2019 - December 1, 2019
Created all rigs and animations; made some NPCs models; contributed with game design.
3D Artist at Promage (Section #3)
August 1, 2020 - December 1, 2020
Created scenery assets; made all rigs and animations on the game; worked on some game characters and enemies design.
3D Artist at 3D Print Creations Robô Show
November 1, 2019 - December 1, 2019
Creating robots for 3D printing using Blender.
3D Artist (Project) at 3D Print Creations - Robô Show
November 1, 2019 - December 1, 2019
Created robots for 3D printing using Blender; designed assets and prepared models for printing.

Education

Technological Graduation in Digital Games at Pontifícia Universidade Católica de Minas Gerais (PUC-MG)
February 1, 2018 - August 1, 2022
Technological Graduation in Digital Games at Pontifícia Universidade Católica de Minas Gerais (PUC-MG)
February 1, 2018 - August 1, 2022

Qualifications

The Art of Effective Rigging
January 11, 2030 - June 17, 2026
Alive! Animation course in Blender
January 11, 2030 - June 17, 2026
The Art of Effective Rigging
January 11, 2030 - June 17, 2026
Alive! Animation course in Blender
January 11, 2030 - June 17, 2026
Udemy courses: Introdução a Pintura Digital
January 11, 2030 - June 17, 2026
Udemy courses: Introdução ao Desenho
January 11, 2030 - June 17, 2026
Udemy courses: Crie seu personagem 3D completo no Blender!
January 11, 2030 - June 17, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet