I have spent the last 4 years honing my skills at Queensland University of Technology, Gardens Point, Brisbane and learning more about the design of games and how to implement that design in practice. I have learned to make all types and genres of games in Unreal and Unity with the coding language C#, including coding and designing game interfaces, often while part of a team, along with experience creating websites and apps as part of UX design courses, and learning 3D modelling in Maya for animation. Outside university, I learned how to communicate with co-workers via emails and phone calls while working part-time as a cashier at Bottlemart franchise locations, often being the sole employee at a location, and having to update other locations about deliveries, incidents or theft. I have also spent time working in a close-knit team through charity programs I participated in during my youth and teenage years. Currently I am seeking opportunities to expand my expertise in VR and apply my software skills in new environments.

Vincent Cameron

I have spent the last 4 years honing my skills at Queensland University of Technology, Gardens Point, Brisbane and learning more about the design of games and how to implement that design in practice. I have learned to make all types and genres of games in Unreal and Unity with the coding language C#, including coding and designing game interfaces, often while part of a team, along with experience creating websites and apps as part of UX design courses, and learning 3D modelling in Maya for animation. Outside university, I learned how to communicate with co-workers via emails and phone calls while working part-time as a cashier at Bottlemart franchise locations, often being the sole employee at a location, and having to update other locations about deliveries, incidents or theft. I have also spent time working in a close-knit team through charity programs I participated in during my youth and teenage years. Currently I am seeking opportunities to expand my expertise in VR and apply my software skills in new environments.

Available to hire

I have spent the last 4 years honing my skills at Queensland University of Technology, Gardens Point, Brisbane and learning more about the design of games and how to implement that design in practice. I have learned to make all types and genres of games in Unreal and Unity with the coding language C#, including coding and designing game interfaces, often while part of a team, along with experience creating websites and apps as part of UX design courses, and learning 3D modelling in Maya for animation.

Outside university, I learned how to communicate with co-workers via emails and phone calls while working part-time as a cashier at Bottlemart franchise locations, often being the sole employee at a location, and having to update other locations about deliveries, incidents or theft. I have also spent time working in a close-knit team through charity programs I participated in during my youth and teenage years. Currently I am seeking opportunities to expand my expertise in VR and apply my software skills in new environments.

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Language

English
Fluent

Work Experience

Game Designer (Student Freelancer) at Banijay Group - We Are Banijay
March 1, 2024 - December 1, 2024
Contracted for university credit to create a VR game capturing engaging elements of the MasterChef IP. Collaborated with 1 other designer and 2 programmers; conceptualized and initially programmed the main mechanic of the space level involving gravity turned on via a switch to collect food; populated the world with props and interactable items; led playtesting to gather early feedback and enable quick iterations.
Game Developer (Student Freelancer) at Banijay Group – We Are Banijay
March 1, 2024 - Present
Contracted for university credit to create a VR experience game incorporating the MasterChef IP; collaborated with a small team (1 designer, 2 programmers) to conceptualize and initially program the main mechanic of a space level (gravity toggled via a switch to aid food collection); populated the world with props and interactive details to create a dynamic, engaging user experience; led playtesting sessions, incorporated early feedback, and implemented quick iterations to address issues.
Game Designer (Student Freelancer) at Rio Tinto
February 1, 2023 - November 1, 2023
Helped conceptualize and design a resource management game/sim set in a mining company; conceptualized gameplay style inspired by a MasterChef IP for a VR experience; collaborated with a small team (1 designer and 2 programmers) over a nine-month period; designed the overhead style of gameplay, conceptualized the world, built maps, and laid out the area to feel alive, including elements like local townspeople and environmental details; led playtesting sessions to gather feedback and inform iterative changes.

Education

Bachelor of Games and Interactive Environments at Queensland University of Technology Gardens Point
February 1, 2021 - January 16, 2026
Bachelor of Games and Interactive Environments at Queensland University of Technology, Gardens Point
January 11, 2030 - January 16, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet