Procedural 3D specialist with 10+ years of production experience in Houdini, VFX, and pipeline development. Co-founder of Nodal Creative Studio with credits in feature films, TV series, and international concert visuals. Currently focused on hybrid procedural-AI workflows and real-time Unreal integration. Software Engineering background. Bilingual: English + Spanish.

Virgilio Lora Chaviano

Procedural 3D specialist with 10+ years of production experience in Houdini, VFX, and pipeline development. Co-founder of Nodal Creative Studio with credits in feature films, TV series, and international concert visuals. Currently focused on hybrid procedural-AI workflows and real-time Unreal integration. Software Engineering background. Bilingual: English + Spanish.

Available to hire

Procedural 3D specialist with 10+ years of production experience in Houdini, VFX, and pipeline development. Co-founder of Nodal Creative Studio with credits in feature films, TV series, and international concert visuals. Currently focused on hybrid procedural-AI workflows and real-time Unreal integration. Software Engineering background. Bilingual: English + Spanish.

See more

Experience Level

Expert

Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Technical Development & Research at Independent
January 1, 2024 - Present
Focused on research and prototyping of hybrid procedural and AI-assisted workflows for visual effects and creative systems, building experimental frameworks for various technical advancements.
Co-Founder & Technical Director at Nodal Creative Studio
January 1, 2015 - Present
Co-founded an independent visual effects studio focused on procedural animation, simulation, and technical pipeline development. I designed and deployed complex Houdini-based systems using PDG, VEX, and Python to automate large-scale tasks while preserving creative control. Developed a fully procedural bullet-impact and material-response system for a TV series, contributed to feature films and concert visuals, and managed a technical team on projects involving synthetic image generation.
Software Engineer at National Institution
March 1, 2005 - November 1, 2010
Designed and deployed IT infrastructure and distributed systems for regional offices across Cuba. Developed distributed database solutions and delivered nationwide technical training.

Education

Software Engineering at University of Computer Science (UCI) & University of Havana
January 1, 2004 - January 1, 2008
Software Engineering at University of Computer Science (UCI) & University of Havana
January 1, 2004 - January 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services
    VirgilioLoraChaviano_Reel
    Houdini Technical Artist & AI Creative Technologist specializing in procedural systems, VFX simulation, USD pipelines, and AI-augmented workflows. This reel showcases work including: Houdini FX simulations (particles, fluids, procedural geometry) Camera-tracked compositing shots Procedural asset development with USD/Solaris AI-assisted render pipelines (ComfyUI + ControlNet) Unreal Engine 5 real-time environments Available for freelance projects, pipeline consulting, and technical art roles. Contact: milvilai.com | virgiliolorachaviano.com houdini vfx proceduralart usd unrealengine technicalartist simulation 3dart aiart comfyui motiongraphics cgi