I am a passionate 3D animator with a BFA in Computer Animation from Ringling College of Art and Design.
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I adore fantasy and telling stories. With 5 years of animation background, I thrive in fast-paced, collaborative environments and excel in both subtle facial acting and large body mechanics.
My experience spans rigging, animation, designing stylized characters, texturing, and compositing, having contributed to the whole pipeline of my professional thesis film and indie studio projects. I am proficient in various industry software, such as Autodesk Maya, Substance, Nuke, Adobe Premiere, and ZBrush, and have intermediate skills in Blender and DaVinci Resolve.
I love solving creative problems, communicating clearly within teams, and animating evocative, storytelling scenes. I have worked remotely for several indie studios, animating characters for client projects. My passion for learning has been recognized through multiple awards, including Best of Ringling, Oniros Finalist, and Rookie of the Year titles for my thesis film “Harmonia”. I am beyond excited to animate with a passionate team!
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My thesis partner and I made a professional short film by completing the entire pipeline through extensive communication and critique (we didn’t compose the music, though). I designed the forest, rigged the giant and the archers, and animated and composited roughly over half. Some of my shots can be viewed at https://www.twine.net/signin
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