I am a 3D Artist with over 6 years of experience in the animation and CGI industry, specializing in Autodesk Maya, Blender, and Unreal Engine. My main focus is lighting and rendering, creating cinematic, realistic, and stylized visuals that enhance storytelling and bring scenes to life.
I have collaborated with studios such as Brown Bag Films, Brandoville Studios, and Mocca Studio, contributing to both international and local productions. I am experienced in working within production pipelines, meeting tight deadlines, and delivering high-quality results in team environments. In addition to 3D production, I also work accustomize with Adobe Premiere Pro and After Effects.
I am always open to new challenges and opportunities to create impactful visual work. Lest light it up!
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