I'm Wahyu A Setiawan, a Lead 3D Lighting Artist with over 6 years of experience in the animation and CGI industry. I specialize in creating cinematic lighting, realistic rendering, and stylized looks across animated series and digital content. Throughout my career, I’ve worked with studios like Brown Bag Films, Brandoville, and Mocca Studio, contributing to international and local productions. My work focuses on visual storytelling through light and color, ensuring each frame supports the narrative, mood, and artistic vision. I’m specialized in Autodesk Maya, Nuke, and Blender, and I thrive in collaborative, deadline-driven environments.

Wahyu A Setiawan

I'm Wahyu A Setiawan, a Lead 3D Lighting Artist with over 6 years of experience in the animation and CGI industry. I specialize in creating cinematic lighting, realistic rendering, and stylized looks across animated series and digital content. Throughout my career, I’ve worked with studios like Brown Bag Films, Brandoville, and Mocca Studio, contributing to international and local productions. My work focuses on visual storytelling through light and color, ensuring each frame supports the narrative, mood, and artistic vision. I’m specialized in Autodesk Maya, Nuke, and Blender, and I thrive in collaborative, deadline-driven environments.

Available to hire

I’m Wahyu A Setiawan, a Lead 3D Lighting Artist with over 6 years of experience in the animation and CGI industry. I specialize in creating cinematic lighting, realistic rendering, and stylized looks across animated series and digital content.

Throughout my career, I’ve worked with studios like Brown Bag Films, Brandoville, and Mocca Studio, contributing to international and local productions. My work focuses on visual storytelling through light and color, ensuring each frame supports the narrative, mood, and artistic vision. I’m specialized in Autodesk Maya, Nuke, and Blender, and I thrive in collaborative, deadline-driven environments.

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Work Experience

3D Generalist at Brown Bag Films Bali
April 1, 2017 - April 1, 2018
Created 3D assets, textures, lighting, and renders; assisted with rigging and animation; collaborated with pipelines to deliver consistent visuals; supported across multiple projects.
3D Lighting Artist at Brown Bag Films Bali
May 1, 2018 - April 1, 2020
Set up lighting and render-ready scenes; collaborated with lighting, shading, and camera teams; tuned renders for quality and speed, ensuring visual fidelity across sequences.
3D Render Artist at Brown Bag Films Bali
April 1, 2020 - November 1, 2022
Prepare and manage final scene setups for rendering; adjust render settings for quality, speed, and efficiency; troubleshoot render errors and optimize performance; ensure consistency across frames.
CG Artist at Brandoville Studios
March 1, 2023 - August 1, 2023
Work on lighting, shading, and rendering to achieve desired visual style; support animation and VFX with visually accurate elements.
Lead 3D Lighting at Mocca Studio
September 1, 2023 - May 1, 2025
Define the overall lighting style and visual tone for projects; supervise and guide lighting artists; review lighting shots and provide feedback; collaborate with directors, compositors, and render teams; optimize workflows and ensure deadlines.
3D Lighting Artist at Roleplay Studio
March 1, 2024 - May 1, 2024
Worked on lighting for projects, supporting animation and VFX with visually accurate elements; collaborated with the team to deliver consistent visuals.
Senior Lighting Artist at Leomotions
May 1, 2025 - Present
Responsible for leading lighting on projects, setting cinematic lighting direction, and mentoring junior artists; collaborated with render, compositing, and technology teams to deliver quality visuals.

Education

Bachelor's degree in Japanese Language and Literature at University of Brawijaya
April 1, 2010 - August 1, 2015

Qualifications

Blender 3 Essential Training
January 11, 2030 - January 23, 2026
Mocha Pro
January 11, 2030 - January 23, 2026
Nuke Essential Training
January 11, 2030 - January 23, 2026
Photoshop 2021 Essential Training: The Basics
January 11, 2030 - January 23, 2026
Substance Painter: Photorealistic Techniques
January 11, 2030 - January 23, 2026

Industry Experience

Media & Entertainment, Software & Internet