I am an empathetic and task-driven individual with experience in creative projects and food service. I am receptive to feedback, adaptive, and skilled in communicating ideas and presentations to provide the best service for clients and customers. My passion for game design and development has led me to collaborate effectively in team environments, bringing ideas to life through innovative design and technical skills.

Toinh Way Jie

I am an empathetic and task-driven individual with experience in creative projects and food service. I am receptive to feedback, adaptive, and skilled in communicating ideas and presentations to provide the best service for clients and customers. My passion for game design and development has led me to collaborate effectively in team environments, bringing ideas to life through innovative design and technical skills.

Available to hire

I am an empathetic and task-driven individual with experience in creative projects and food service. I am receptive to feedback, adaptive, and skilled in communicating ideas and presentations to provide the best service for clients and customers. My passion for game design and development has led me to collaborate effectively in team environments, bringing ideas to life through innovative design and technical skills.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Chinese
Intermediate
English
Advanced

Work Experience

Game Designer/Art Lead
April 1, 2022 - September 20, 2025
Worked with fellow designers in ideation of game mechanics and early prototyping in Unity. Ideated and brainstormed levels using Figma. Modeled, rigged, and animated all 3D assets in the game using Blender and GIMP.
Game Design Intern
April 1, 2022 - Present
Pitched and iterated on a project in Unity involving multiple users/networking using Photon Unity Networking. Modified 3D assets for a VR project.
Waiter/Food Attendant at Digital Dream
December 1, 2023 - September 20, 2025
Provided food service and customer support in a busy hotpot restaurant.
Level Designer/Programmer
August 1, 2019 - September 20, 2025
Collaborated with partners for level design using Illustrator and constructed maps within Unreal Engine 4.
Game Designer/Art Lead at Freelance
January 1, 2023 - September 29, 2025
Worked with fellow designers in ideation of game mechanics and early prototyping in Unity. Conducted ideation and brainstorming of levels with the team using Figma. Modeled, rigged, and animated all 3D assets in Blender and GIMP.
Game Design Intern at Unknown Company
April 1, 2022 - September 29, 2025
Pitched and iterated on a multiplayer project in Unity using Photon Unity Networking. Modified 3D assets for an MRT app in Blender and modeled all assets for a VR project.
Waiter/Food Attendant at Digital Dream
November 1, 2016 - September 29, 2025
Served customers in a fast-paced environment. Assisted with food preparation and ensured customer satisfaction.
Waiter/Food Attendant at 辣虎 Hotpot
December 1, 2023 - September 29, 2025
Provided food service in a busy dining establishment, focusing on customer engagement and retention.
Level Designer/Programmer at Unknown Company
August 1, 2019 - September 29, 2025
Collaborated on level design and flow using Illustrator, programmed interactions in Unreal Engine 4.
Game Designer/Art Lead
January 1, 2023 - January 1, 2023
Worked with fellow designers in ideation of game mechanics and early prototyping in Unity. Ideation and brainstorming of levels with the team inside of Figma. Modelled, rigged and animated all 3D assets in the game using Blender and GIMP.
Game Creation Tool Proficiency
April 1, 2022 - April 1, 2022
Worked on pitching and iterating on a project in Unity that involved multiple users/networking using Photon Unity Networking. Modified and modelled 3D assets for an MRT 3D app featuring the MRT in Blender.
Waiter/Food Attendant at 辣虎 Hotpot
December 31, 2023 - December 31, 2023
Engaged with customers to provide excellent food service while managing order accuracy and customer satisfaction.
Level Designer/Programmer
August 1, 2019 - August 1, 2019
Collaborated in level design and 'flow' using Illustrator. Constructed maps within Unreal Engine 4 and programmed interactions for maps using Unreal Engine's Blueprint Scripting.
Animator/Modeller
August 1, 2019 - August 1, 2019
Worked in a group to create fighting animations, modelling, texturing, and animating characters.

Education

Diploma in Games Design And Development at Singapore Polytechnic
January 1, 2012 - January 1, 2014
Bachelor of Arts in Games Design at Digipen (SIT)
January 1, 2019 - January 1, 2023
Diploma in Games Design And Development at Singapore Polytechnic
January 1, 2012 - January 1, 2014
Bachelor of Arts in Games Design at Digipen (SIT)
January 1, 2019 - January 1, 2023
Diploma in Games Design And Development at Singapore Polytechnic
January 1, 2012 - January 1, 2014
Bachelor of Arts in Games Design at Digipen (SIT)
January 11, 2030 - November 22, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

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