Since I was a kid, the nuance of how things are designed has fascinated me, especially in computer graphics for games and film visuals. What began as a comfortable Lego hobby has grown into a lifelong passion for turning ideas into physical or digital reality, and a high‑school project that digitally replicated the school grounds helped focus my ambitions in tertiary study.
In university I explored image editing, video and audio work, and coding, but I ultimately specialised in 3D modelling—both polygonal and parametric. I enjoy modelling as a hobby and freelancing for internet clients, and I hope to contribute my skills to a role that blends design, storytelling, and interactive experiences while I continue to grow and save for the future.
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