William Hazelton
Since I was a kid, the nuance of how things are designed has fascinated me, especially in computer graphics for games and film visuals.
About
Since I was a kid, the nuance of how things are designed has fascinated me, especially in computer graphics for games and film visuals. What began as a comfortable Lego hobby has grown into a lifelong passion for turning ideas into physical or digital reality, and a high‑school project that digitally replicated the school grounds helped focus my ambitions in tertiary study.
In university I explored image editing, video and audio work, and coding, but I ultimately specialised in 3D modelling—both polygonal and parametric. I enjoy modelling as a hobby and freelancing for internet clients, and I hope to contribute my skills to a role that blends design, storytelling, and interactive experiences while I continue to grow and save for the future.
- 7 years' experience
- Joined May 2026
Industry experience
- Media & Entertainment
- Gaming
- Education
- Software & Internet
- Professional Services
Work experience· 5 roles
Volunteer tutoring role at Somerset College Worldwrights (ongoing since Oct 2020).
Created 3D models for use in both rendered and interactive experiences, including modelling, unwrapping, texturing, shading, rigging and rendering. Optimization for different purposes was the top priority; projects covered architecture, vehicles, characters, fantasy, sci-fi and products. Notable projects included replicating Carrara Stadium for the Gold Coast City Council, replicating the Sydney Harbour Bridge, and designing a virtual conference auditorium.
Provided Blender 3D tutoring during open days and private sessions, helping learners grasp base modelling workflows. Also delivered private tutoring and supported ongoing learning.
Education
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