Yaroslav Dolhov

Available to hire

I am a detail-oriented 3D artist and generalist with more than six years of experience in game development.

About

I am a detail-oriented 3D artist and generalist with more than six years of experience in game development. I specialize in modeling vehicles, buildings, characters, creatures and environments, as well as creating rigs, animations, textures, VFX, and optimized assets for Unity. I have contributed to multiple game prototypes and released project Idle Airplane Inc. Tycoon game, which achieved more than one million downloads.

  • 7 years' experience
  • Joined October 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 4 roles

Senior 3D Artist / Lead 3D Artist · PLAYCOONSep 2023 – Feb 2026 · 2 yrs 6 mos

Modeled vehicles, buildings, characters, and clothing for game prototypes. Sculpted characters and creatures in ZBrush, performed retopology and UV unwrapping, textured characters and clothing in Substance Painter, animated vehicles and mechanisms, created Unity particle-system VFX, optimized and implemented assets in Unity, and guided a team of 3D artists on visual style and model requirements.

Senior 3D Artist / Lead 3D Artist · PLAYСOОNSep 2023 – Feb 2026 · 2 yrs 6 mos

Modeled vehicles, buildings, characters, and clothing for game prototypes. Sculpted characters and creatures in ZBrush, performed retopology and UV unwrapping, textured characters and clothing in Substance Painter, animated vehicles and mechanisms, supported a team of 3D artists, created Unity particle-system VFX, optimized and implemented 3D assets in Unity, and worked closely with developers on project optimization and asset delivery.

Lead 3D Artist / Senior 3D Artist · Green Panda GamesFeb 2020 – Sep 2023 · 3 yrs 8 mos

Created 3D models of vehicles, buildings, and characters for multiple game prototypes, including released projects, using Autodesk Maya. Rigged and animated characters, vehicles, and mechanisms; produced animation clips for advertisements; supported a team of 3D artists; created VFX with Unity Particle Systems; optimized and implemented assets in Unity; and collaborated with developers on optimization, visual issues, and asset delivery.

Junior/Middle 3D Artist · ENIXANFeb 2018 – Aug 2019 · 1 yr 7 mos

Education

Master of Physics · Odesa National University2008 – 2013
Master of Physics · Odesa National University2008 – 2013

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