Hi, I’m Yenly Montana, a 3D animator and character designer based in Toronto, Ontario. I’m passionate about bringing expressive, memorable characters to life through strong posing, timing, and visual storytelling. I work with Maya, Blender, ZBrush, Substance Painter, ShotGrid, Houdini, Nuke, Unreal Engine, DaVinci Resolve, and Photoshop, guided by a solid understanding of the 12 Principles of Animation.
Currently I’m contributing to Lakeside Animation (in collaboration with JellyBean Studios) where I develop 3D animations across various characters and rigs, while keeping an organized and efficient production pipeline. I also completed a multidisciplinary Game Collaboration Project with students from multiple programs and the University of Toronto, creating a game.
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