Hi, I’m a UI/UX designer and art director with a passion for creating intuitive interfaces and immersive game experiences. I have led UI and art strategies at Digitalmania, collaborated with teams at Amaris, Wooga, and Moon Active, and founded YSR Studio to help teams elevate their game projects. I enjoy turning complex ideas into elegant user journeys and mentoring others to grow their craft. I've worked with Renault, IKEA, Netflix, and various indie developers to deliver engaging products across web, mobile, live ops, and AR. I love design thinking, rapid prototyping, and continuous learning, and I’m always driven to explore new ways to blend art and interaction.

Yousr Amri

Hi, I’m a UI/UX designer and art director with a passion for creating intuitive interfaces and immersive game experiences. I have led UI and art strategies at Digitalmania, collaborated with teams at Amaris, Wooga, and Moon Active, and founded YSR Studio to help teams elevate their game projects. I enjoy turning complex ideas into elegant user journeys and mentoring others to grow their craft. I've worked with Renault, IKEA, Netflix, and various indie developers to deliver engaging products across web, mobile, live ops, and AR. I love design thinking, rapid prototyping, and continuous learning, and I’m always driven to explore new ways to blend art and interaction.

Available to hire

Hi, I’m a UI/UX designer and art director with a passion for creating intuitive interfaces and immersive game experiences. I have led UI and art strategies at Digitalmania, collaborated with teams at Amaris, Wooga, and Moon Active, and founded YSR Studio to help teams elevate their game projects. I enjoy turning complex ideas into elegant user journeys and mentoring others to grow their craft.

I’ve worked with Renault, IKEA, Netflix, and various indie developers to deliver engaging products across web, mobile, live ops, and AR. I love design thinking, rapid prototyping, and continuous learning, and I’m always driven to explore new ways to blend art and interaction.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Advanced
German
Intermediate
French
Fluent
Arabic
Fluent

Work Experience

UI/UX Designer & Art Director at Digitalmania
December 31, 2016 - December 31, 2016
Led and oversaw the company's entire UI and art strategy; managed a team of artists, provided training and mentorship; built and implemented design thinking culture.
UI Designer & Game Artist at Diotasoft
December 31, 2013 - December 31, 2013
UI designer and game artist contributing to UI and art assets for games.
Indie game developer & Freelancer at Self-Employed
December 31, 2019 - December 31, 2019
Freelance UI/UX designer; created corporate web designs and game interfaces; partnered with indie developers; created Daft Jump; won international prizes.
Senior UI/UX Designer at Amaris
December 31, 2019 - December 31, 2019
Partnered with design teams and business stakeholders to craft solutions aligned with user needs and business goals; created user flows, prototypes, and experiences; worked closely with engineers to ensure technical feasibility and present refined work.
Senior UI/UX Designer at Wooga
December 31, 2021 - December 31, 2021
Collaborated with writers, game designers, engineers, and marketers to create an optimal user experience for Switchcraft; designed user flows, conducted testing, and developed intuitive interfaces with UI art direction alongside an art director.
Game UI/UX Consultant at YSR Studio
January 1, 2022 - November 15, 2025
Founded YSR Studio; consultancy to elevate game projects; worked with Metacore (Merge Mansion) on LiveOps and Monetization; Netflix as a UI Artist on a multiplayer party game; collaborated with startups on gamified experiences.
Senior UI/UX Designer at Moon Active
December 31, 2022 - December 31, 2022
Collaborated with product managers, game designers, and engineers to gather and evaluate user requirements for Travel Town; illustrated design concepts, created UI elements, implemented them in Unity 3D; analyzed playtest videos and iterated on designs.
Indie game developer & Freelancer
December 31, 2019 - December 31, 2019
Freelance UI/UX designer; created corporate web designs and game interfaces; partnered with indie developers; created the game Daft Jump; participated in competitions and won international prizes.
Founder / UI/UX Consultant at YSR Studio
January 1, 2022 - November 15, 2025
Founded YSR Studio; consultancy to elevate game projects; worked with Metacore (Merge Mansion) on LiveOps and Monetization; Netflix as a UI Artist; contributed to multiple startups on gamified experiences.

Education

Add your educational history here.

Qualifications

Google UX Master Class
January 11, 2030 - November 15, 2025
Six Sigma UI/UX Designer & Art Director
January 1, 2013 - December 31, 2016

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert